I just got a run rejected because my game/timer was running too slow. I checked it myself and yeah, the timer (or game) is running slightly slower than real time. Is there any way to fix that? I can't find anything on the internet I really got into speedrunning this game and it would be terrible if I could never submit a run here :( Mods, is this a common reason for rejected runs, or was my case the first one?
I think I've tried everything at this point, but nothing helps. Vsync on or off, Fullscreen, Windowed, Window size, giving the .exe higher priority, running it as the only program, nothing. I'm able to get the game running in normal speed for a bit when playing in windowed and messing around with the window size, but it slows down after a while anyways. I guess there's no hope, I gotta give up.
There is another post where the person had the same issue I believe. At least it sounds similar. You might want to contact them to see if they worked it out or try what others suggested. Personally I would join the discord and ask there. You might get more answers or maybe the devs will chime in or something.
Anyway here is The other forum post https://www.speedrun.com/Celeste/thread/mpcmo
Everest had one of the biggest updates so far with Everest Core becoming the "Stable" version. Here is what you need to know as a player and what rule changes are happening:
To put it in layman's terms, they're updating the game to use a newer framework. Which