EU Any% Guide

By wiiarctuswiiarctus. Last updated

http://puu.sh/rnhCq/09f2b987c1.jpg

</>/^/v = movements

3 letter words = tap object

Contents

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.x = puzzle with solution (eg. 1.1 = puzzle number 1, answer is 1. Things in {} are not required for story, just for puzzle gates) [If a puzzle has '.lrn' after the number it just needs to be learned, no easy way to write down a solution

]

! = skippable cutscene

? = unskippable cutscene

GATE## = puzzle gate

p1 = Introduction
p2 = Prologue: The Clock Shop on Midland Road
c1 = Chapter 1: Is This The Future?
c2 = Chapter 2: A Boy Named Luke
c3 = Chapter 3: The Enigmatic Future
c4 = Chapter 4: Back to the Present
c5 = Chapter 5: The Forgotten Case
c6 = Chapter 6: Traveling Companions?
c7 = Chapter 7: Chinatown
c8 = Chapter 8: A Meeting by the River
c9 = Chapter 9: The Master of the Towering Pagoda
c10 = Chapter 10: Across the Thames
c11 = Chapter 11: The Time Machine Facility
c12 = Chapter 12: The Truth Revealed
c13 = Chapter 13: The Stronghold of Madness
ep = Epilogue: The Unwound Future