EU Any% Guide
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EU Any% Guide
Updated 7 years ago by wiiarctus

http://puu.sh/rnhCq/09f2b987c1.jpg

</>/^/v = movements

3 letter words = tap object

#.x = puzzle with solution (eg. 1.1 = puzzle number 1, answer is 1. Things in {} are not required for story, just for puzzle gates) [If a puzzle has '.lrn' after the number it just needs to be learned, no easy way to write down a solution]

! = skippable cutscene

? = unskippable cutscene

GATE## = puzzle gate

p1 = Introduction p2 = Prologue: The Clock Shop on Midland Road c1 = Chapter 1: Is This The Future? c2 = Chapter 2: A Boy Named Luke c3 = Chapter 3: The Enigmatic Future c4 = Chapter 4: Back to the Present c5 = Chapter 5: The Forgotten Case c6 = Chapter 6: Traveling Companions? c7 = Chapter 7: Chinatown c8 = Chapter 8: A Meeting by the River c9 = Chapter 9: The Master of the Towering Pagoda c10 = Chapter 10: Across the Thames c11 = Chapter 11: The Time Machine Facility c12 = Chapter 12: The Truth Revealed c13 = Chapter 13: The Stronghold of Madness ep = Epilogue: The Unwound Future