Even though I don't have any emu or psp runs, it did always strike me as odd that IGT wasn't main time ruling, especially if they, you know, emulate the console. Looking forward to seeing how this works going forward!
I think it is a good idea because RTA is really needed in the PC version only. For me, it was very weird you should launch the RTA timer while playing PS2. In the console, the value of the RTA timer is more than 10 minutes more than the IGT timer. Moreover, this value doesn't be added to the record.
Personally I wouldn't make the RTA mandatory, but rather highly recommend/suggested (In order to avoid rejections due to frame rate lost etc..) Can't the RTA be extrapolated from the VoD itself anyway? Not a fan of forcing people using Livesplits, but I'm cool either way. Agree on the rest.
Sous good. In terms of testing other emulators, namely Duckstation would you prefer runners to do runs of their own to provide for testing or is this something the mods will be testing themselves?
I'm more than happy to get a run done tonight on Duckstation if you'd like the extra info at any rate.
I have just finished testing all the emulators mentioned.
Just want to announce the GOG release is approved for Speedruns. After testing it seems to be identical to the Vanilla version so will be usable on the main board. There is still the small chance something is found (we only have so much time in a day to be testing the release) that may require split