Team: Sandshrew, Shellder, Gastly, Geodude, Charmander, Rattata
bug boy v<B char fire blast (^) x3
lad v<^ char fire blast (^) x3
- ditto is a 2HKO, if he's LAST can use Rage
- if miss on ekans and don't want to reset, go to gastly or else he'll Wrap
nerd (explosion team) still not sure which lead is better
B^> SHREW shrew dig (v) first two dig (v) gastly voltorb geo, slash (^) rest
gas v rat
^B RAT bbeam (v) geo if first, otherwise dig (<) first two gas V shrew
Sailor ^<> Gastly Mega Drain (<) vs Karp Thunder (v) the rest Machop always 2HKO, night shade (>) turn 2
JR F <>^ Shellder Ice Beam (v) Cubone, Clamp (>) Growlithe, SD (<) rest
- if Growlithe digs, SD on turn 2
for rat Rat BBeam (v) Cubone, QA (^) Abra, HF (>) rest
- Abra normally spams substitute
Jr M <BA
- likes to swap a lot Shellder Ice Beam (v) Farfetch, Zubat, Diglett SD (<) Rest If whatever was first died, go Geo (v) Dig (v) Diglett Magnet and Char, SD (>) rest
- dig can be risky as he'll switch to a flier if he has one Shrew Rocks (<) flying + char, Slash (^) rest Dig (v) Magnet if he's last
Lass A^B Geo Str (<) Pika, Rocks (^) Vulpix, Swap to Gastly on Kabuto, SD rest (>) v for shrew Shrew Slash (^) cleanup, Rocks (>) Vulpix
Pkmniac ^<> Gas MD (<) shrew omanyte, NS (>) Dratini, thunder (v) rest
- Nidos are 2 hits, use NS (>) on turn 2
- If dratini, will probably die first (switching is bad cause whatever comes in will eat a dragon rage), go Shellder Shell on Dratini and Ice Beam (v), SD (>) after Rat HF (>) cleanup