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Pinball
Pinball (1984)
NES, WiiVC, FDS, WiiUVC, Switch
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Pinball Forum  /  The 10810 Intro

NihilistComedyHourNihilistComedyHour

Esperanto

  NihilistComedyHourNihilistComedyHour
7 Mar 2018, 15:41

'Ello.

So, just thought I'd give a quick tip to anyone who might be interested in running this.

At the start, when you pull the launch all the way down and release it, the ball will follow the same path. It's not a particularly great path; takes time and you only cross the 500 point gate once.

However, I noticed during the grind that if you release the launch slightly before it's maximum position (unsure of the timing of this, but it appears to be near the moment the launch extends from his penultimate position to it's maximized position) then there is a consistent path that results in the player getting 10810 points in 19 seconds, before the player even gets a chance to hit the ball.

Might have to practice a few times, but you'll see what I'm talking about relatively easily. There are only so many opening paths onto the board.

Also, not sure if such a thing exists in Game B as well yet. Not particularly useful or relevant to Saving Pauline either.

 
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