Time in millisecs
Idk if it's a good idea to activate times in milliseconds for the game ?
Because in this game you can PB or get WR by 10 frames but the PB/WR is "tied" if millisecs are not activated.
I need your opinions.
Edited by the author
I'd say yes but we might need a little bit of retiming since I pretty much always stop the timer late
R0main likes this
Yea I retime each run before verifying.
I think activate milliseconds
(By the way your recent PB is a 10:10.900 ^^ )
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