Complete Higgledy Guide
6 years ago
Texas, USA

#Higgledy Need-to-knows!

  • You will have up to 4 Higgledies equipped at any given time. Based on which four are currently equipped, they suffer or benefit from a compatibility bonus that I'm not 100% sure on as of yet.

  • Higgledies are obtained by 'cooking them up' in the Higglery. The Higglery is one of your Town Building establishments. Various Higgledies require certain crafting materials to be created and leveled up.

  • Higgledies are leveled up by using crafting items. There are no specific items required. Instead, they work like the familiar treat system in the first game. Each Higgledy likes a certain type of item. Giving them any item will yield exp. However, giving them their preferred item (milk for those that like dairy products, etc) yields larger exp gains as a result.

  • All Higgledy leaders have an attack and defense stat. These increase with level.

  • All Higgledies have 4 traits that come with them. Two are white (basic) traits. Two are green (special) traits. Special traits are used when your controlled character is in 'Awakened' mode.

  • At Level 1, each Higgledy leader will have 3 followers. Every level increases the amount of followers by 1.

  • All Higgledies have an element listed, except for Non-Elemental types. Wind, light, dark, etc. These elemental affinities make a difference in a few aspects - usually tied to traits.

  • All Higgledies have a personality type. Shy, Outgoing, Careful, Cowardly, etc. I'm not entirely sure how these effect overall compatibility but they definitely play a factor. I will list them beneath the Higgledy's name.

#Known Higgledy basic traits These are the top 2 abilities listed out of the 4, written in white :

Scrap, Scrap!

  • Imparts a slight boost to the power of regular attacks.

Same, Same!

  • Will occasionally create more higgledies when attacked with their own element.

Tick, Tock!

  • The number of higgledy troops will automatically increase in battle.

There, There!

  • Restores a small amount of HP to an ally.

Wimpy, Wimpy!

  • Slightly decreases an enemy's physical attack for a short period of time.

Hunker, Hunker!

  • Slightly increases an ally's physical defense for a short period of time.

Better, Better!

  • Cures an ally's status ailments.

Bang, Bang!

  • Makes higgledies more explosive when absorbed into their human commander.

#Known Higgledy special traits These are the bottom 2 abilities listed, written in green :

Higgledy Boom

  • A cannon is brought onto the battlefield and used to blast the enemy.

Higgledy Heal

  • The HP of all allies is gradually restored over a short period.

Higgledy Fan

  • Temporarily creates an energy field that boost resistance to wind attacks.

Higgledy Plunge

  • Gravity is temporarily turned up to max, bringing enemies crashing down.

Sonic Tonic!

  • Boosts the chance of the player emitting shockwaves when awakened.

Gust Buster!

  • Makes the player more resistant to wind-element attacks when awakened.

Hard Guard!

  • Slightly boosts the defense of the player when awakened.

Night Smiter!

  • Makes the player more resistant to dark-element attacks when awakened.

Higgledy Glow

  • Temporarily creates a field that boosts resistance to light-element attacks.

Light Smiter!

  • Makes the player more resistant to light-element attacks when awakened.

Sicker Quicker!

  • Boosts the chance of the player inflicting status ailments when awakened.

#Higgledy Leaders

Runcible the Righteous - Non Elemental Shy

  • Scrap, Scrap!
  • There, There!
  • Higgledy Boom
  • Sonic Tonic!

Wiff-Waff the Wafty - Wind Shy

  • Scrap, Scrap!
  • Wimpy, Wimpy!
  • Higgledy Heal
  • Gust Buster!

Filigree the Flighty - Wind Cowardly

  • Same, Same!
  • Hunker, Hunker!
  • Higgledy Fan
  • Hard Guard!

Tove the Tenebrous - Dark Outgoing

  • Tick, Tock!
  • Wimpy, Wimpy!
  • Higgledy Plunge
  • Night Smiter!

Bink the Blinky - Light Careful

  • Same, Same!
  • Better, Better!
  • Higgledy Glow
  • Light Smiter!

Clangle the Spangly - Light Cowardly

  • Bang, Bang!
  • There, There!
  • Higgledy Glow
  • Sicker Quicker!

Fidget the Festive - Non-Elemental Outgoing

  • Do it, Do it!
  • Flimsy, Flimsy!
  • Higgledy Heart
  • Hard Guard!

Knoll the Coal-Fired - Fire Careful

  • Bang, Bang!
  • Hocus, Pocus!
  • Higgledy Heat
  • Crit Hit!

Tulgey the Dingy - Dark Shy

  • Stay, Stay!
  • Nocus, Pocus!
  • Higgledy Gloom
  • Night Smiter!

Tumtum the Terrible - Dark Shy

  • Me Too, Me Too!
  • Better, Better!
  • Higgledy Clipse
  • Sicker Quicker!

Scroobious the Rash - Fire Cowardly

  • Same, Same!
  • There, There!
  • Higgledy Singe
  • Sonic Tonic!

Tureen the Torrential - Water Careful

  • More, More, More!
  • There, There!
  • Higgledy Splosh
  • Hard Guard!

Shillyshallly the Shy - Water Cowardly

  • Higgle, Piggle!
  • Silly, Silly!
  • Higgledy Buff
  • Sonic Tonic!

Flapwaggle the Feathery - Wind Outgoing

  • Me Too, Me Too!
  • Flimsy, Flimsy!
  • Higgledy Whoosh
  • Fight Right!

Twiggy the Twisty - Wind Shy

  • Ball, Ball!
  • There, There!
  • Higgledy Buff
  • Sonic Tonic!
Edited by the author 6 years ago
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