Posted 1 year ago by

Inspired by the latest NoaDev game, Mini Sticky, a new "practice mode" has been added to my version of the game ( https://or321.github.io/noadev-mini-stilts/ ).

When you finish a level, the game will be paused automatically and show you the final time of that level. From there, you can press "r" to restart the level, or "p" to unpause the game and continue to next level. This will make IL runs much more convenient.

This behavior is disabled in full-game speedruns, obviously.

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Posted 2 years ago by

Just to let you all know that we added a new rule to Mini Stilts, that disallows the use of pauses during full-game runs. All runs must do all 27 levels continuously, without any brakes in between.

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Posted 2 years ago by

When playing the regular game version on the web (like in Armor Games and other sites), the level timer only shows while playing on speedrun mode, and there is no way to show it in regular mode.

To make ILs much easier to run and verify, I created a level-timer version of the game, which shows the level timer while in regular mode. (I also added the level name to the layout as well.)

https://or321.github.io/noadev-mini-stilts/

This version is recommended if you want to do IL runs of the game. Keep in mind that IL runs without a level timer will be rejected.

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Update: Practice mode

Inspired by the latest NoaDev game, Mini Sticky, a new "practice mode" has been added to my version of the game ( ).

When you finish a level, the game will be paused automatically and show you the final time of that level. From there, you can press "r"

1 year ago
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