Big Boss in 19m 12s by
Description
really good run, merely 12s slower than what's possible, so it is beatable but it's getting tight. Surprised I squeezed out still more time at Commander. Let's see who's taking it next :)
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | -Utility Room | 0m 22s 200ms | 0m 22s 200ms |
2 | -Store Room | 0m 25s 111ms | 0m 47s 311ms |
3 | -Base Main Entrance | 0m 19s 389ms | 1m 06s 700ms |
4 | -Utility Control Room | 0m 51s 998ms | 1m 58s 698ms |
5 | -Base Main Entrance | 0m 17s 610ms | 2m 16s 308ms |
6 | -Primary Corridor | 0m 16s 032ms | 2m 32s 340ms |
7 | {F1}Auxiliary Corridor | 0m 27s 578ms | 2m 59s 918ms |
8 | -South Corridor | 0m 14s 205ms | 3m 14s 123ms |
9 | -Mess Hall | 0m 16s 888ms | 3m 31s 011ms |
10 | -East/West Corridor | 0m 17s 159ms | 3m 48s 170ms |
11 | -Restrooms | 0m 20s 640ms | 4m 08s 810ms |
12 | -Sleeping Quarters | 0m 15s 857ms | 4m 24s 667ms |
13 | -Central Corridor | 0m 10s 908ms | 4m 35s 575ms |
14 | -Fusion Lab Gold | 0m 29s 844ms | 5m 05s 419ms |
15 | -Temporary Storage | 0m 21s 109ms | 5m 26s 528ms |
16 | -Armory | 0m 17s 514ms | 5m 44s 042ms |
17 | -Security Control Room | 2m 00s 202ms | 7m 44s 244ms |
18 | {B1}Elevator Access | 0m 23s 844ms | 8m 08s 088ms |
19 | -Equipment Store | 0m 26s 219ms | 8m 34s 307ms |
20 | -Store Room Visit | 0m 14s 033ms | 8m 48s 340ms |
21 | -Base Main Entrance | 0m 30s 045ms | 9m 18s 385ms |
22 | -Primary Corridor Visit | 0m 17s 782ms | 9m 36s 167ms |
23 | {F1}Auxiliary Corridor Visit | 0m 32s 671ms | 10m 08s 838ms |
24 | -South Corridor Visit | 0m 21s 502ms | 10m 30s 340ms |
25 | -Mess Hall Visit | 0m 16s 252ms | 10m 46s 592ms |
26 | -E/W Corridor Visit | 0m 16s 375ms | 11m 02s 967ms |
27 | -Restrooms Visit | 0m 18s 511ms | 11m 21s 478ms |
28 | -Sleeping Quarters Visit | 0m 13s 797ms | 11m 35s 275ms |
29 | -Central Corridor Visit | 0m 12s 158ms | 11m 47s 433ms |
30 | -Access Control Room | 0m 20s 158ms | 12m 07s 591ms |
31 | -Observation Area | 0m 32s 577ms | 12m 40s 168ms |
32 | - Metal Gear | 0m 00s 905ms | 12m 41s 073ms |
33 | -Observation Area | 0m 12s 672ms | 12m 53s 745ms |
34 | -Access Control Room | 0m 12s 139ms | 13m 05s 884ms |
35 | -Central Corridor Visit | 0m 21s 875ms | 13m 27s 759ms |
36 | -Armory | 0m 20s 063ms | 13m 47s 822ms |
37 | -Central Corridor Visit | 0m 19s 068ms | 14m 06s 890ms |
38 | {B1}Access Control Room | 0m 12s 558ms | 14m 19s 448ms |
39 | -Storage room | 0m 20s 515ms | 14m 39s 963ms |
40 | -Engineering | 1m 37s 002ms | 16m 16s 965ms |
41 | Nikita Training | 0m 16s 924ms | 16m 33s 889ms |
42 | -Old Store Room | 0m 38s 761ms | 17m 12s 650ms |
43 | -Engineering | 0m 18s 688ms | 17m 31s 338ms |
44 | Guard Fight | 0m 36s 158ms | 18m 07s 496ms |
45 | Boss: Commander | 3m 41s 180ms | 21m 48s 676ms |
Addition of Multi Segment Runs
Due to discoveries around "Resume Game" resetting IGT and also saving time every room by removing the time spent entering the room, we have separated this strategy into a MS set of categories.
Recent runs