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Dolphin Settings for Speedrun Submissions
Metal Arms: Glitch in the System
Revised : Feb/24/2024
Mirrors :
• https://pastebin.com/gYfqyAdF
• https://www.speedrun.com/metal_arms_glitch_in_the_system/guides/j3uw6
--------------- Preface --------------------
• Dolphin is the only legal emulator
(Allowing Version 5.0-16380 and newer of the master branch)
• These rules are in addition to each respective categories rules
• Emulator can NOT hold #1 times in full game categories
• Emulator CAN hold #1 times in IL categories
--------------- Required Settings --------------------
• Emulated CPU Clock Override = OFF
• Emulated Memory Size Override = OFF
• Game Speed = 100%
No use of anything that modifies the state of the game and or gives information that wouldn't be apparent on console, this includes but is not limited to.
• Enable Cheats = OFF
• Wireframe Mode = OFF
• Custom Textures = OFF
• Freecam = OFF
• Fps Counter = OFF
• Show Debugging UI = OFF
No Save States, Memory Viewers, Post-Processing Effects, ex.
--------------- Suggested Graphics Settings ---------------
:: General ::
• Backend = Vulkan
• Adapter = Dedicated GPU
• Aspect Ratio = Force 4:3
• Shader Compilation = Hybrid Ubershaders
(Compile Shaders Before Starting)
---------------Suggested Game Properties---------------
:: Game Config ::
• Speed up Disc Transfer Rate = ON
• Enable Dual Core = ON
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After our last community vote the usage of approved cutscene skip mods has been legalised! Anyone owning a modded OG Xbox / X360 can now make use of the new patch in the resources channel. After the patch the Xbox version will behave like PS2 / PS3 where any pre rendered cutscene can be skipped by d