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SF1034SF1034
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The rules for 100% only indicate having to complete the deck of 52 and all faction missions. For one, the second part of that is assumed since you can't get all the cards without completing all missions anyway (save for Allied Nations). But should 100% not also include getting all the Blueprints, Treasures, destroying all the NK monuments and NK listening posts? Or should all collectibles/destructions be its own category? |
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I think all collectibles/destructions should be its own category. Here's what I think should happen: Rename current 100% category to "All missions and deck members" Make a new category of "100%" which includes the above, along with all listening posts, blueprints and treasures, and monument destructions. I think this new 100% category should also include all shop items, which basically means it automatically includes all bonus objectives on mafia missions |
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In theory, a "perfect" playthrough would include: But who would ever run this? And, perhaps more importantly, who would ever watch this? I think the current 100% rules are much more accessible/logical. |
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^ Fast-forward 3 years and I'm regularly running this hypothetical category LOL |
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100% categories
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SF1034SF1034
3 replies
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Adding IL's for each contract
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aswankylemonaswankylemon
1 replies
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why are you letting false runs by the bob community in mr cullinwino?
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WurtweakleWurtweakle
1 replies
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Here's an Any% run of this game by "Appar1tion"
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KyleKyle
1 replies
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Should emulator runs be banned from the boards if they are faster than a certain time?
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2 replies
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