Mario Combat Forum  /  What should the official name for "the glitch where punching/kicking in the air for extra speed" be
  PepsiPepsi

I was thinking "zipping", but uhhh.... I dunno, what do you guys think?

 
  TyphlotionTyphlotion

AAK
Accelerated Arial Kick

Zipping sounds kinda lame, so I think this would work best.

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  TyphlotionTyphlotion
(edited: )

Alright, I checked, and the second-place runner uses a AAK in the start of his run.
Honestly, I think we should allow it for glitchless. Playing mario combat without AAK would be like playing American Ninja Warrior on a wheelchair. Its not really a "glitch" either, since its just a kind of mechanic that, although broken, is still kind of just a part of the game.

Think about bunnyhopping in source games - bunnyhopping (in whatever form it takes) usually is allowed, even in the glitchless categories (I.E. Half Life 2). Its more of a "trick" than it is a "glitch".

So, just take out all the other glitches, allow AAK

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  PepsiPepsi

@Typhlotion Fair enough, I'll allow AAK.

 
  slippy318slippy318

It's not a glitch. It's simply taking advantage of a game mechanic. You're timing your jump to preserve momentum. The game is still working as intended.

 
  TBA_aroTBA_aro

Yeah. I used it for my glitchless run

 
  TBA_aroTBA_aro

Yeah. I used it for my glitchless run

 
  KingJ0444KingJ0444

I called it punch kicking in my GDQ submissions and it's not a glitch. It's celeste where none of its extended hypers or anything are considered glitches. Just using the intended mechanics differently

 
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