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Mario & Luigi (MS-DOS)
Mario & Luigi (MS-DOS) (1994)
Mario Fan Games series
MS-DOS
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Mario & Luigi (MS-DOS) Forum  /  Extra Mode and Individual Levels

PandoraPandora

(She/Her)

Chile

  PandoraPandora
22 Jan 2020, 09:19

@sivart0sivart0 just made a mod of the game that allows to play Extra Mode (level 7 to 12) and every Individual Level from the title menu.

Should we make categories for this mod? What do you think?

I'm fine allowing the mod for extra categories, although I think I would prefer to keep Normal Mode with the vanilla version only.

 

IglumIglum

Norway

  IglumIglum
22 Jan 2020, 14:34 (edited: 22 Jan 2020, 14:36)

IL board would been nice to have! i love grinding individual levels.

PandoraPandora likes this. 

AlphaTempAlphaTemp

Andalusia, Spain

  AlphaTempAlphaTemp
22 Jan 2020, 21:18

I'm not very much in favor of a mod, since that would be to play a game modification even if it's just a quick access.

My ethical laws have collapsed with your publication xD

 

IglumIglum

Norway

  IglumIglum
22 Jan 2020, 21:33

This not an official game and with the source code available so i think its very ok.

 

PandoraPandora

(She/Her)

Chile

  PandoraPandora
22 Jan 2020, 23:46

I also have my problems with mods (even while this game isn't "official"), and that's why I wouldn't allow it in Normal Mode leaderboards.

That said, I think it's a good way to implement Extra Mode and IL's, considering the original game doesn't have too many options for those.

Some of the intended ways to implement these categories without mods would be:
- Playing IL's from savefiles: This works good with resets, but you'll need to press escape everytime you successfully beat the level in order to don't lose the savefile (because otherwise it will save on the next level). Also there's just 3 vanilla savefiles, and there's a total of 12 levels (6 + 6 Extra Mode), so you'll need to make new savefiles every now and then.
- Defining Extra Mode as "beat the game from level 1 to 12": I personally think this would be a hassle, It's just any% + more levels, I've never been a fan of categories being too similar.
- Playing Extra Mode from a savefile that starts on level 7 (level 1 Extra): It has the problem that reseting is a pain after the first level. If you exit with escape after level 1 Extra, you'll lose your file, so you either have to make/hack a new file or close the game entirely without saving.

 

Sivart0Sivart0

(He/Him)

Kansas, USA

  Sivart0Sivart0
23 Jan 2020, 10:53 (edited: 23 Jan 2020, 10:55)

I'm all for using my "mod" of this game for IL, Extra Mode, and even normal runs. I'm just confused as to why allowing normal runs on my "mod" is so frowned upon, considering i didn't change anything other than the menu and one file name check.

 

PandoraPandora

(She/Her)

Chile

  PandoraPandora
23 Jan 2020, 12:09

Idk, it just bugs me out. It shouldn't be the case but what if there's a glitch or exploit or tiny microscopic timing difference as a result of the different menu.
I feel like mod territory is always complicated as we don't have a way to predict what might happen. I would allow it in different categories just because the original release doesn't have enough tools to support those categories.

 

IglumIglum

Norway

  IglumIglum
23 Jan 2020, 14:19

Extra mode category = redundant i mean nobody plays it yet

 
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