100% as a category?
6 years ago
Wisconsin, USA

Hello friends, after many years of absence I have decided to return to Pop'n as a runner (hooray!) and suddenly had the idea of a different route than any% for the game.

My thoughts are that we do have collectibles in this game (Health upgrades), so using other games' definitions I don't see an issue with a 100% route being made for Pop'n.

The basic idea is to require all Spells, all bosses killed (a boss being any enemy with purple skulls), as well as all Health upgrades before beating the game.

The main purpose, I suppose, is to have a run that is both longer and showcases off the entire game (as well as just giving us some more routing fun stuff to do).

If this seems too arbitrary or something that only I would run, feel free to shoot me down. But I figured it'd be neat to open up some dialogue on the subject.

Love ya guys.

Wisconsin, USA

I only mentioned Hearts because they are an actual collectible that appears on your screen. Most the chests are simply Stars, but I am certainly not against all Chests being required as the sole purpose of the purposed category would be to showcase the entirety of every level as well as allow more complex routing.

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