We should have a Canonical Time category
1 year ago
Canada

It'll be beating the game in the least number of days, and if that's equal then compare the time

United States

can you elaborate a bit, the lowest number of days seems pretty static as far as im aware.

Canada

If 2 players got the same number of days, then the actual real-time will be used. So if two players both have 5 days, but one did it in 30 minutes while the other did it in 40, the 30 minutes is considered faster. However, if one used 20 minutes but used 6 days, the 30 min one is still considered faster.

This will be most noticeable in 4M as current speedruns sacrifice a lot of days (by ending it early) to save real-time.

United States

then it's just a route enforced cat? like example, without glitches the min days is 2 days. i just don't see a world where it can be competively interesting. since there is very little ways to get to space in day 2, assuming no special boosts.

i may just be missing something here, i do get the idea though.

Caarda likes this
Canada

Yeah but that also applied to normal run for 200k all bonus. Literally there's like one way to do it in 5 seconds. It (should) get interesting for slightly harder/longer runs like no bonus 4M where I'm sure it can be done in much less than 261 days as in the current record

United States

i get what you are saying, for no bonus i can see the arguement for "canonical time" but for all bonus, it gets really muddy really quickly, theoretically you can get 5 seconds with the spring, it would take significantly more, the problem i see is that there is only one option. the two rc helicopter stuff and the box.

but back on topic of other catagories outside of that, i can see a faster "in-game" day route being made and there are many ways to arrive at that point, especially for something like 4mil disregarding how shit it is to play, i can definatly see what you mean.

are you in the discord? maybe we can talk about it more in-depth in there, not a huge fan of forums.

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