All Campaigns Legacy Solo in 5h 23m 35s by
Description
118 deaths, not.... that.... many!
The end of passing 2 was pretty crazy and my heart rate went through the roof since this was during a race with burhac. I have no idea what else to comment on, so, enjoy the 5 1/2 hours of gameplay, I guess?
Precise time: 5:23:35.601
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Riverbank Gold | 6m 08s 410ms | 6m 08s 410ms |
2 | Underground Gold | 8m 02s 854ms | 14m 11s 264ms |
3 | Port Gold | 6m 36s 166ms | 20m 47s 430ms |
4 | Docks Gold | 8m 45s 876ms | 29m 33s 306ms |
5 | Barge Gold | 5m 09s 125ms | 34m 42s 431ms |
6 | Port Gold | 27m 09s 308ms | 1h 01m 51s 740ms |
7 | Hotel Gold | 3m 42s 685ms | 1h 05m 34s 425ms |
8 | Streets Gold | 5m 56s 871ms | 1h 11m 31s 297ms |
9 | Mall Gold | 4m 35s 284ms | 1h 16m 06s 581ms |
10 | Atrium Gold | 22m 44s 879ms | 1h 38m 51s 460ms |
11 | Highway Gold | 2m 19s 274ms | 1h 41m 10s 734ms |
12 | Fairground Gold | 7m 48s 491ms | 1h 48m 59s 226ms |
13 | Coaster Gold | 2m 06s 887ms | 1h 51m 06s 113ms |
14 | Barns Gold | 7m 31s 661ms | 1h 58m 37s 774ms |
15 | Concert Gold | 5m 15s 047ms | 2h 03m 52s 822ms |
16 | Alleys Gold | 7m 19s 777ms | 2h 11m 12s 599ms |
17 | Truck Depot Gold | 13m 36s 695ms | 2h 24m 49s 295ms |
18 | Apartments Gold | 1m 02s 328ms | 2h 25m 51s 624ms |
19 | Subway Gold | 13m 03s 659ms | 2h 38m 55s 284ms |
20 | Sewer Gold | 4m 44s 161ms | 2h 43m 39s 445ms |
21 | Hospital Gold | 7m 08s 825ms | 2h 50m 48s 270ms |
22 | Rooftop Gold | 4m 13s 154ms | 2h 55m 01s 424ms |
23 | Alpine Creek Gold | 17m 18s 402ms | 3h 12m 19s 827ms |
24 | South Pine Stream Gold | 2m 28s 702ms | 3h 14m 48s 529ms |
25 | Memorial Bridge Gold | 2m 03s 472ms | 3h 16m 52s 002ms |
26 | Cut-throat Creek Gold | 5m 35s 121ms | 3h 22m 27s 124ms |
27 | Waterfront Gold | 1m 20s 111ms | 3h 23m 47s 235ms |
28 | Park Gold | 4m 32s 819ms | 3h 28m 20s 055ms |
29 | Cemetery Gold | 6m 03s 145ms | 3h 34m 23s 200ms |
30 | Quarter Gold | 25m 21s 711ms | 3h 59m 44s 912ms |
31 | Bridge Gold | 2m 51s 835ms | 4h 02m 36s 748ms |
32 | Turnpike Gold | 3m 00s 875ms | 4h 05m 37s 623ms |
33 | Drains Gold | 4m 41s 557ms | 4h 10m 19s 180ms |
34 | Church Gold | 10m 05s 279ms | 4h 20m 24s 459ms |
35 | Town Gold | 4m 10s 482ms | 4h 24m 34s 942ms |
36 | Boathouse Gold | 4m 28s 801ms | 4h 29m 03s 743ms |
37 | Greenhouse Gold | 1m 14s 032ms | 4h 30m 17s 776ms |
38 | Crane Gold | 1m 24s 283ms | 4h 31m 42s 060ms |
39 | Construction Site Gold | 2m 11s 356ms | 4h 33m 53s 416ms |
40 | Terminal Gold | 7m 40s 817ms | 4h 41m 34s 234ms |
41 | Runway Gold | 4m 10s 371ms | 4h 45m 44s 606ms |
42 | Plank Country Gold | 4m 54s 556ms | 4h 50m 39s 162ms |
43 | Swamp Gold | 3m 40s 161ms | 4h 54m 19s 323ms |
44 | Shanty Town Gold | 3m 01s 340ms | 4h 57m 20s 663ms |
45 | Plantation Gold | 14m 09s 732ms | 5h 11m 30s 395ms |
46 | Milltown Gold | 1m 46s 351ms | 5h 13m 16s 747ms |
47 | Sugar Mill Gold | 2m 46s 893ms | 5h 16m 03s 640ms |
48 | Mill Escape Gold | 2m 13s 815ms | 5h 18m 17s 456ms |
49 | Return to Town Gold | 2m 26s 343ms | 5h 20m 43s 799ms |
50 | Town Escape Gold | 3m 09s 740ms | 5h 23m 53s 539ms |
51 | Woods Gold | 2m 46s 495ms | 5h 26m 40s 035ms |
52 | Tunnel Gold | 1m 18s 824ms | 5h 27m 58s 859ms |
53 | Bridge Gold | 1m 59s 881ms | 5h 29m 58s 740ms |
54 | Train Station Gold | 1m 28s 522ms | 5h 31m 27s 263ms |
55 | Farmhouse Gold | 4m 25s 534ms | 5h 35m 52s 798ms |
Minor rule changes/clarifications
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
Recent runs
Level: No Mercy (DLC)
Level: Dead Air (DLC)
Level: Dead Center