Description
Level 2 was a bit rough with a scary Charger, level 3 we finally got to show off the huge Church skip which went well, and a smooth everything else. This is really close to our best possible time so I doubt any more improvements will be made without new pathing first.
mr.deagle's view:
Twitch version with running splits (Master's view):
Precise time: 10:21.567
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Turnpike | 1m 13s 538ms | 1m 13s 538ms |
2 | Drains | 1m 23s 137ms | 2m 36s 675ms |
3 | Church Gold | 1m 38s 845ms | 4m 15s 520ms |
4 | Town Gold | 1m 36s 215ms | 5m 51s 735ms |
5 | Boathouse Gold | 4m 46s 063ms | 10m 37s 799ms |
Minor rule changes/clarifications
Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):
- The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
Recent runs
Level: No Mercy (DLC)
Level: Dead Air (DLC)
Level: Dead Center