Trainer Setup/Instructions
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Trainer Setup/Instructions
Updated 4 years ago by Voxelse

#Setup Download the Trainer Here or from the Resources.

To use the trainer you need to modify a file of the game. Go in your installation folder (path for steam): C:\Program Files (x86)\Steam\steamapps\common\KUNAI\KUNAI_Data\Managed

Make a backup of the file called "Assembly-CSharp.dll" by renaming it into something else or copy/paste it. Then paste the trainer file into the folder and rename "Assembly-CSharp_Trainer.dll" to "Assembly-CSharp.dll". If you want to remove the trainer, just replace the Assembly file by the original one by doing the reverse operation. In case you've lost the original file, you can right-click the game on Steam -> "Properties" -> "Local Files" > "Verify integrity of game files" to force the game to re-download it.

#Instructions To enable/disable the debug panel you need to hit Ctrl+P (can change the shortcut in case it's a problem for some people). The debug has three columns:

The first is to teleport yourself to any zone you want.

The second is to go to any pad/important location within the zone. There is also "Disable Camera Bounds" to remove the regular camera bounds, "Debug_Info" to debug events on a console, "Build_Info" to display fps and "Enable Room Names" to display room names on the map. Debug_Info is a fully custom console so I can add pretty much any debug in case you want me to add more.

The third column is related to the items.

If you have any problem regarding the trainer, you can ask for some help in the Discord or ask me directly at @Voxelse.

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