Commenti
discussione: Shadow Generations
New York, USATheguesst8 months ago

Hi, it should be possible to change to legacy controls on console. It can be done with Square to Triangle inputs as a quick thumb flick on PS5 with legacy controls.

Sconosciuto
New York, USATheguesst8 months ago

This guide is now posted in the SRCom Guides section.

Sconosciuto
New York, USATheguesst8 months ago

Hi thanks for the feedback. I'm letting this sit here for the day for possible corrections, but I plan on doing so.

Sconosciuto
New York, USATheguesst8 months ago

This is a writeup on some of the ground & air movement techniques for Shadow Generations. This writeup is not comprehensive, but it covers currently known techniques for the purposes of new speedrunners and fans interested in learning about the game. These techniques are related to basic movement as well as advanced air movement cancels and carries.

This guide covers:

  • Ground boost.
  • Ground jump.
  • Ground slide.
  • Ground sidestep (2D).
  • Air boost.
  • Air stomp.
  • Air chaos spear.
  • Air jump.
  • Air L/R sidestep.
  • Rail Gliding
  • Doom Surf/Morph.

There are visual examples of each of these moves available below. The ways these techniques are currently chained together is covered in the "optimal movement" section. This guide is a work in progress and the community may use, comment or modify this guide if any new information arises or if corrections are needed.

Movement Techniques

Air boost:

Input an Air Boost in the middle of a ground jump or air jump. Speed depends on how long the boost is performed, with speed being the highest at the start. Air boost will also give you a small amount of additional jump height in 2D.

Ground & Air jump:

Input a jump on the ground or in midair. If Shadow is boosting he will carry his boost speed into the air before gradually slowing down. If the control stick in the air is neutral and an air jump is executed, Shadow will maintain his momentum during the air jump before gradually slowing down.

Air stomp:

Perform a stomp in midair, halting momentum and sending Shadow downward. Can be done out of all air techniques.

Advanced movement techniques -

Powersliding:

Input a ground boost and slide with L/R. Sliding left lets you turn left, but not right. Sliding with R veers you right and L veers you left. You can still direct Shadow to move left or right during a power slide no matter which direction it started. Powersliding allows Shadow move slightly faster at the cost of needing to angle yourself to optimize movement. (Thanks to RYN for the video below.)

Ground slide jump preservation:

Input Slide when moving off a ledge. This allows use of a ground jump and air jump along with other air movement techniques. This technique was available in Generations 2011 & Forces.

(2D) Ground sidestep trick:

Input a sidestep and a movement direction on the same frame. If Shadow is facing the opposite direction of the sidestep input (Facing right, pressing left + L), he will perform a quick slide. Timing is specific for this trick. Repeating this input leads to random results.

Notes:

  1. Facing; L or R
  2. Movement; L or R
  3. Slide; L or R

Result:

  • LLL = no movement
  • RLL = Left
  • LRL = Left
  • RRR = no movement
  • LRR = Right
  • RLR = Right
  • LLR = no movement
  • RRL = no movement

Air L/R sidestep jump cancel:

Input an Air L/R sidestep during a ground or air jump. Shadow cancels the jump, moving down until he reaches the ground where he catches himself in a short, un-cancelable animation. This maintains Shadow's speed from the start of the Air L/R sidestep cancel. You can hold a direction without losing momentum as long as the animation is playing. (See video below)

Air chaos spear cancel:

Input an air boost or air jump followed quickly by a chaos spear input. Shadow maintains initial air boost or air jump speed for as long as the chaos spear animation plays. These can be chained in succession to continue to maintain speed with diminishing returns. You can hold a direction without losing momentum as long as the animation is playing. (See video below)

Rail hopping cancel:

Rail hopping cancel is similar to Air L/R sidestep jump cancels. Rails can be hopped to with left or right (and L or R for some rails?), but to top onto a non-rail slot, the player must press a direction plus jump. This can be canceled with an air jump or chaos spear to maintain momentum. Shadow maintains rail speed for as long as the chaos spear and subsequent air jump animations plays.

Optimal movement (WIP)

Optimal movement in Shadow Generations is not meant to break the speed cap (yet). Current available movement options aim to let runners maintain optimal horizontal momentum and verticality through obstacles. There is a lot of room for flexibility and creativity in movement and strategies vary per stage. New full game runners should try to practice moving in a way that maximizes movement, carrying the most momentum between level segments.

Ground movement involves powersliding while maintaining max boost for mobility options from ground to air.

Air chaos spears allow for maintaining boost movement in long horizontal sections. It's also flexible enough to work in a variety of situations.

Air sidestep cancels are for the most part not incorporated into runs yet. This option allow for a bit more horizontal movement to chaos spear cancels at the cost of some speed.

Optimal movement - Doom Surf

Shadow gets a free boost in the first moment after he hit the water. You can also carry this boost momentum into a ground sidestep or a ground jump and air sidestep with similar diminishing returns. The form ends when you collide with a wall, touch the ground or perform a homing attack.

Optimal movement - Doom Morph

You are allowed 1 boost per half second. Orbs can be grabbed by touch, homing attack or in Morph form used as grappling objects. Entering ground doom morph with a homing attack maintains speed from the start of the morph. The form ends when Shadow touches the ground or performs a homing attack.

Livia_sz e Aeon487 ti piace questo
discussione: Blade Kitten
New York, USATheguesst11 months ago

I'd be interested in trying to reproduce this glitch for youtube documentation as the link here has expired.

discussione: Shadow Blade
New York, USATheguesst11 months ago

In the interest of preservation, I'm going to be re-submitting my times which were on youtube back to the site. Not all of these times have fastest times or tricks involved from the game. It is definitely unfortunate that I don't have recorded times for all videos lost from everyplay, but I will submit the times that I have.

While much of my knowledge of the game is lost, it wouldn't be impossible to find again, as I remember there were some levels in this game that had OOB glitches and such.

Edit: Times resubmitted, waiting for current moderation team to touch base with me. I also thankfully had the skip for Hardcore-9 saved on youtube which is great. :)

IdahoJacket piace questo
New York, USATheguesst1 year ago

The challenge stated here is now rescinded and no longer active.

discussione: Strider (2014)
New York, USATheguesst1 year ago

If anyone is interested in running this game now or in the future, please post here or message "masq31" on speedrun.com to inquire about moderation as the current group speedrunning the game has mostly parted ways to my knowledge.

New York, USATheguesst7 years ago

Any time listed on the leaderboard that has its video or picture becomes private or unavailable will be removed after a week if you do not contact the mod team. We'll attempt to contact you based off of speedrun.com social media information. If you notice your run is removed, you must resubmit it as if it were a new run.

swordsmankirby piace questo
discussione: GO, Poliwrath!
New York, USATheguesst7 years ago

Hi, I recommend searching the web for guides on how to do this. See here from a quick google search: http://emulation.gametechwiki.com/index.php/GBA_e-Reader_emulators The current ruleset for most pokemon series games however prohibits the use of VBA and we consider adopting this by default unless there are any objections.

DrOmanyte, Shawn77I34, e bluerapids12 ti piace questo
discussione: The Site
New York, USATheguesst7 years ago

In the context of bug bounties for a game, there are many models out there in the information security community to base these off of. The best of which 1. stick to a specific offer instead of a maximum value and 2. require documentation and replication by the contracted party. I had made one about a year ago modeled as such, albeit a bit simpler. http://tasvideos.org/forum/viewtopic.php?t=19379

In the context of speedruns, this intends to bring back an old Speed Demos Archive era relic. In order to make this viable, moderation of these supposed runs must be under harsher scrutiny. It would place more importance on moderation staff and probably cause a big shakeup in the speedrunning landscape for some communities whose moderation teams may be objectionable to a portion of the community. At worst it might incite civil wars inside some games. At best, it's the growth of an angle the game can take as an esport. I think direction is needed before bringing back a relic like this, give it more time.

Sconosciuto
New York, USATheguesst7 years ago

This form is now closed.

discussione: Sonic Riders
New York, USATheguesst7 years ago

Hi, this is not a tech support form. Please look for help elsewhere.

Sconosciuto
New York, USATheguesst7 years ago

This is an announcement regarding backup runners and volunteering for Tora-thon. We are going to need folks who will be around to perform a speedrun or two runs in case any of our scheduled runners do not show up anywhere between an hour and a week prior to the event. The folks we select as backup runners are also expected to help with the stream, the event hardware setup and teardown, chat moderation, audio support, and possibly other duties.

If you are interested in being a backup runner and volunteer for the marathon then please fill out the following form:

https://docs.google.com/forms/d/e/1FAIpQLScOyYGkvXusPeJ7wHvEpzdT5sye4uFLq0mbGJtDLB7GylISog/viewform

If you are selected to help as a backup runner and volunteer for a shift, your entry fee to the event will be waived.

This will not impact the marathon run selection process. ALL potential runners are still expected to fill out tora-con registration after submitting their speedruns. If you are selected as a primary runner, you may also volunteer, but are expected to help out on your scheduled shift as well as performing your planned marathon run.

Sconosciuto
New York, USATheguesst7 years ago

Electronic Gaming Society’s subgroup ‘Speedruns Rochester’ is proud to present a 10 hour speedrunning marathon taking place at the Rochester Institute of Technology’s premiere yearly anime and nerd culture event: Tora-Con.

Date

Saturday, April 14th 2018 from Noon to 10 PM EST.

Location

Tora-Con is located in Rochester, New York at RIT. This is an attend-in-person speedrunning event. The event’s room location is still being discussed at this time, but once available you can check the map for details.

Campus Map

https://maps.rit.edu/

Submissions

Submissions are being accepted from local and regional runners from the New England area and beyond. While this is an anime-centric event, games do not have to stick to the theme of the event. Submit 3 games with up to 5 official categories per game. Click on the “submit run button on the left to submit your games.

Deadline for submissions will be February 28th at 11:59pm est, giving runners a month to arrange plans. Accepted runs will be available to view on a horaro schedule shortly after.

Note: it's the runner's responsibility to register for the convention and submit your marathon runs together! If you cannot wait until after the schedule to register, there is a chance the registration cap will be reached and you will not be able to enter the event. Please read the attendance section below for details!

We will also be accepting a handful of backup runners in case scheduled runners are unavailable. If you are accepted as a backup runner, it’s assumed you will be at the event regardless. Information on becoming a backup runner and event volunteer can be viewed here: https://www.speedrun.com/tora-thon/thread/jwrpr/1#0dzul

Attendance

Attendance fee for the event is $25 for a Saturday pass and $30 for both days. Register for the event online HERE.

“Registration will remain open until March 25, 2018 11:59 pm EST or until maximum capacity is reached.”

Badge pick up is available the day before the event and is ENCOURAGED FOR ALL ACCEPTED RUNNERS as the line for the day-of pick up tends to be quite long and will impact opening runs.

“Badges can be picked up at our Friday night early badge pick-up event April 13th at 8pm-10pm OR Saturday and Sunday morning starting at 8am at the Gordon Field House at RIT.”

Please check in to the stream room on the day of the event to confirm your attendance. If you have any technical needs for your run or other concerns, please contact the mod staff prior to the event so we can be aware.

Travel & Hotel information

Travel info is available on the event’s website near the bottom section of the FAQ. Nearby hotels are also included here. There are no group discount rates available, unfortunately. Transport is also the runner’s responsibility. We recommend using ride hailing apps to get to the event. Parking information is also listed in the FAQs. CLICK HERE FOR TRAVEL, HOTEL AND PARKING INFO

Chat moderation and other notes

This is a 1st year, grassroots event, we are not expecting it to be technically perfect. People should be ready to help out with the stream if necessary. The room will be highly trafficked, please keep that in mind. We will also be needing mods to manage the Speedruns Rochester twitch chat during the event. Please contact our moderation staff if you are interested in helping out with this.

Diamond, Jaxler, e chooch23 ti piace questo
discussione: The Site
New York, USATheguesst7 years ago

Moderators: EnPassant, Theguesst, Protomagicalgirl, swc19

Name: Tora-Thon

About: Rochester Institute of Technology’s Electronic Gaming Society subgroup ‘Speedruns Rochester’ is proud to present a 10 hour speedrunning marathon taking place at the RIT’s premiere yearly anime and nerd culture event; Tora-Con.

Date: Saturday, April 14th 2018 | Noon to 10 PM EST.

Site: https://toracon.org/ Twitter: https://twitter.com/SpeedrunROC Twitch: https://www.twitch.tv/speedrunsrochester

discussione: Strider (NES)
New York, USATheguesst7 years ago

SLED!

baldnate piace questo
New York, USATheguesst7 years ago

Hello, Could you please provide some reasoning as to why you'd be interested in these categories? Having an excessive amount of categories isn't really necessary for this game as no active runners need this. Additionally, the other versions of the game on snes don't feature these categories either.

discussione: Speedrunning
New York, USATheguesst7 years ago

Hello again, It's been just over 1 week since the book was published so I thought I might as well share the archive I've collected of runners listed in GWR: Gamers Edition 2018.

As a disclaimer, I took the original scans and ATTEMPTED to enhance them, this is the first time I've worked on a project like this and I've had to quickly learn quite a bit on the magazine scanning process. There may be noticeable flaws in the scans or snapshots, please understand this situation before commenting on the quality.

With that said, the list is updated with runners mentioned in blurbs and some spelling was corrected. Feel free to let me know if I misspelled anyone's name or a game is mislabeled. Enjoy.

http://imgur.com/a/hFIMg

BlueJay2018, Jihkie e 6 Altri ti piace questo
discussione: Speedrunning
New York, USATheguesst7 years ago

As of today, the Guinness World Records: Gamer’s edition 2018 edition book launched in the US. This year, they’ve partnered with speedrun.com to ensure accurate run information which is a highly welcome change (the speedrun.com logo is even on the back of the book!) With it, I have taken a number of hours acquiring scans and writing down names to create a searchable list of runners, games and page number mentioned. I'll be holding off on posting the scans for 1 week to not upset the publishers or twingalaxies sales of their product or invite litigation over potentially illegal distribution. I'll be making a list of runners mentioned available and page numbers in case people want to buy the book and see for themselves. After the week I'll be making my scans available on Imgur and posting it on speedrun.com and reddit for all to see. A pastebin is available to search with CTRL+F with runner names and games: https://pastebin.com/rrj1pYSy

If anyone involved with Guinness world records, Twingalaxies or speedrun.com have any issues with me creating and posting this for public use, feel free to contact me and I’ll gladly remove this.

Bogdan_mk, Oxknifer e 6 Altri ti piace questo
Info su Theguesst
I was a speedrunner 10 years ago. Now I run a podcast.
Iscritto
10 years ago
Online
4 months ago
Runs
197
Giochi corso
Pac 'n Roll
Pac 'n Roll
Ultima corsa 9 years ago
35
Runs
Strider
Strider (2014)
Ultima corsa 8 years ago
30
Runs
Kirby: Planet Robobot
Kirby: Planet Robobot
Ultima corsa 8 years ago
15
Runs
Kirby Super Star Ultra
Kirby Super Star Ultra
Ultima corsa 7 years ago
13
Runs
Shadow Blade
Shadow Blade
Ultima corsa 11 months ago
11
Runs
Kirby Tilt 'n' Tumble
Kirby Tilt 'n' Tumble
Ultima corsa 8 years ago
11
Runs
Kirby: Nightmare in Dream Land
Kirby: Nightmare in Dream Land
Ultima corsa 8 years ago
10
Runs
Sonic Rush Adventure
Sonic Rush Adventure
Ultima corsa 9 years ago
9
Runs
Giochi seguiti
Shadow Blade: Reload
Shadow Blade: Reload
Ultima visita 11 months ago
1
visita
Shaq Fu: A Legend Reborn
Shaq Fu: A Legend Reborn
Ultima visita 11 months ago
1
visita
Lunistice
Lunistice
Ultima visita 11 months ago
1
visita
Freedom Planet 2
Freedom Planet 2
Ultima visita 8 months ago
1
visita
Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore
Ultima visita 11 months ago
1
visita
Contra: Operation Galuga
Contra: Operation Galuga
Ultima visita 11 months ago
1
visita
Shadow Generations
Shadow Generations
Ultima visita 8 months ago
1
visita
Strider
Strider (2014)
Ultima visita 11 months ago
519
visite
Giochi moderati
Pac 'n Roll
Pac 'n Roll
Ultima azione 8 years ago
34
azioni
Strider
Strider (2014)
Ultima azione 9 years ago
10
azioni
Kirby Tilt 'n' Tumble
Kirby Tilt 'n' Tumble
Ultima azione 8 years ago
6
azioni
Blade Kitten
Blade Kitten
Ultima azione 6 months ago
5
azioni
GO, Poliwrath!
GO, Poliwrath!
Ultima azione 7 years ago
2
azioni