If you request a game to the site and it is accepted, you become the "super moderator" for that game (not to be confused with site or content moderators). A super moderator for a game can also add "regular moderators" for that game.
About what moderators can and should do, and what permissions every type of moderator has, look here: https://www.speedrun.com/moderationrules
The runners of the game could probably help you better than the general community, ask in the game forums: https://www.speedrun.com/hl1/forum
Hi! As far as I know, you can build a level image directly from the game files (like someone did here), or by taking several photos of the level and then stitch them all together to one big image, while probably removing the sprite of the main character and fixing positions of powerups/enemies (like someone did here)
Don't know how they did that in SMB, but I guess they took the second approach (all levels have fixed height of the screen). Don't know about taking photos on games on mobile, but when looking at a playthrough of Rider, the second approach seems hard because there are places where the camera zooms in or out
For the speedrun.com logo, the max height is 32px and max width is 180px. If the image is smaller then it will stay that way.
For trophy icons, the height is always 16px, and the width is changed dynamically to preserve the aspect-ratio of the original image.
A game I moderate, Temple of the Four Serpents, basically go as follows: There are 4 main sections where you do some platforming and puzzling stuff, and after completing all of them you unlock a "boss battle", after which the game ends. The game is based on cycles of spikes, but they always work the same when you enter each section of the game.
The "boss battle" itself, however, is RNG based. It is a kind of survival mode where you need to stand on a large button which gradually lowers (as long as you stand on it), while having to dodge incoming waves of projectiles in different forms. Some of those wave types require you to jump or leave the button, so it doesn't lower at all in this time, making you slower. I classify getting those kind of waves as "bad RNG", and the difference between bad and good RNG on this can go to about 20-30 seconds.
I personally don't like RNG much, and so I set the categories like this: any% where you have to do anything as normal, and "any% - no boss" which only counts the time up to the point of unlocking the boss battle, and then the category ends. This can hypothetically create a non-RNG competitive leaderboard.
While "solving my issue" of RNG, I don't really know about that. No runner will stop the game at an earlier point, they can always do the final stage with hoping for good luck, and you won't lose anything from that. So, I guess any run for this game will just end up as submitting the same run to both categories, and it feels redundant to me. What do you think?
(This is mostly theoretical because I am the only runner and moderator so I am the whole community and I can probably do whatever I like...)
Taken from the "request game" page:
[quote]At this time, we are not adding the following: Short/Trivial Games, Generic Puzzle games, Visual Novels, PvP-related activities, High-Score based submissions, and Non video-game activities. We also are not adding generic typing games, vocabulary games, math games, geography games, basic quizzes, generic sudoku solvers, generic Minesweeper remakes, generic Rubik's cube solvers, and similar content. If there are 100 flash games with similar content, we're probably not looking to track them. If there is a notable commercial release of a game like this, we may track it.[/quote]
You can request web games, with flash or not. But those kind of games are looked at with more scrutiny, and generally many of them will not be accepted because they are too short or trivial.
You can search "the site" forum about it, there are many threads about this subject.
I'm sure I've seen this exact message before. https://www.speedrun.com/Leeatkins/allposts
Recently I got interested in theoretical spliced runs, or rather, how to detect those as a moderator.
There is of course the option to look at the run and watch for any visual abnormalities, but for the question I'm more interested about discovering potential splices by checking discrepancies with the audio. What is the technical term for that?
And can we do that with any/most video editing software? (If I knew the name for this I can read about it further myself, I guess)
Just reading this makes everything much more confusing. What exactly are your problems?
- Rejected game request? You get a message with an explanation for that rejection
- Hasbro Family Game Night series currently have no series moderator, so what exactly is the problem
- "Belongs to me" - what...
- Everything else - what...