Streaming endlessly for hours and you need a LONG break.
7 years ago

I mean, there are stream that exceed 50 hours. My question is like if the streamers play for hours and then go to bed for the night. I know that stopping the stream puts your video in. But how on earth do these people play for long times? Is there a pause option for the stream or something?

French Southern Territories

you aren't forced to be in front of your computer when you stream unless if you go for the Goodigo's copyrighted in-front-of-computer strats.

Washington, USA
EmeraldAly
She/Her, They/Them
7 years ago

Don't you ¤have¤ to cut stream briefly if your uptime reaches 48 hours?

Also, yeah, Iunno. Saw someone doing a Final Fantasy VII-X single-session marathon speedrun the other day. He was running against a PB of 46 hours. I....I just literally can't even

8bitOnigiri likes this

If you're talking about Metako, he said something about taking breaks every once in a while, but I don't know for how long or if he pauses the stream. Obviously you can pause the split, but the stream still runs. Wouldn't that mess up the run?

Georgia, USA

only if the mods say that you can't pause your timer for breaks during a run. If i was modding a category over 5 or 6 hours i would def allow long pausing for food, restroom, etc... for an hour or two run you can do that without needing a long break (more than a minute break)...

I say this having no experience running anything at all. still working up the stamina for my first run which will be around 2.5 hours

Washington, USA
EmeraldAly
She/Her, They/Them
7 years ago

I mean it's whatever the community decides, but pausing the timer is laaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaame. Take whatever breaks you need, but part of the game for somewhat longer runs is trying to find organic places for those breaks (cutscenes, typically, but other possibilities exist). If it's a crazy crazy long run, (JRPG marathons and such) leaving the timer running while you take a break probably won't even put you at much of a disadvantage (since everybody doing the run probably will)

Alayan, Red5rainbow, and Hdot12 like this
United States

This might just be me, but I really think that really long runs should probably be handled as a relay race instead of a straight marathon.

I think the tacit encouragement that some people might feel to perform runs that are clearly unhealthy, possibly even deadly, is just beyond the pale and not good for runners or communities. I want people to feel free to do tremendous marathon runs, but unless relay as a format takes root, there will always be a competitive incentive for the runner to neglect themselves in single segment runs, and I don't want to wait until someone suffers a heart attack during a 60 hour run to do anything about it.

Texas, USA

I think you have a point there; It should probably be stressed more that you cannot simply jump into that kind of thing without training your body and mind for the task.

Germany

As I'm not sure if you're talking specifically speedruns here, I'd love to point out that most of the Diablo 3 seasons community seems to favor playing a reasonable amount of hours each day instead of marathoning for 16+ hours and then having to take a day off, with the advantage being that your overall gameplay quality is better. Then again seasons are basically a 3 month marathon, very different to speedruns.

I so far have only seen one run over 16hrs, which was Animal Crossing 100% (don't recall the category name, but it pretty much was 100%) and the runner invited a friend over and asked them to order food while hanging out during the run, which, other than the lack of sleep, seems healthy to me.