Explanation: you have to align yourself with the middle of the door (didnt test any other positions), get the angle right, jump, drop a jack, drop another jack, THE SECOND JACK HAS TO BE INSIDE THE DOOR AND BEHIND THE PLAYER and the player has to be at least in the middle of the clipped door, then quicksave, quickload, and you are teleported on the other side. It isnt hard to do, but a little bit inconsistent, as you can see I didn't hit it everytime in the vid. Also this makes sub 10 possible on beastking
Beast pens 1 mask skip, again high jacko requirement, that being 4 boxes but its still better than library valve skip since here, you can get 3 boxes back in the next few seconds.
Awesome, gonna try these out tomorrow!
Unless there is a way to do the library one with less boxes its gonna be hard to put to use because not only do you need six of them, you skip picking up two of them inside the library so you would need to find eight extra ones later. Which is a tall order.
There is one jacko inside, close to the valve if I remember correctly other than that, yea it's a really expensive skip.
There are two I pick up next to the ladder before getting the armor piece, didn't include the one near the valve in the calculation since you get it either way.
Yeah, the library skip might not be feasible right now... I'll check other parts of the game too. Quickload moves you a bit idk, why and also. You know when you move your camera to get through doors ? Well, in order for that to work, the player has to be more than half the way through the door, or at wierd angles.
Cathedral door is clipable, instead of climbing with 8 jackos to the top, you can clip through the door with 3 jackos just like you do to manor door
I have been messing around with these a bit, the only thing really working for me right now is Beast Pens (found a way to do it with 3 boxes).
Library skip I haven't been able to do at all lol, can't seem to get stuck on the way out.
Manor door works sometimes, other times it pushes me sideways instead of through the door after the quickload and that kinda means the run is dead because the quicksave is gone.
Cathedral door I knew was possible, used to do that clip (without save/load) back when I played the episode on 30 fps. For some reason it just works like a normal clip at that framerate.
Gonna have to keep messing with them some more before I try them in runs.