(He/Him)
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The switch version of Ink has been recently released so I'd like to ask: |
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I didn't know it was released on Switch, that's great. I added it to the platforms. Don't see why it wouldn't be allowed. Using 'potato cam' setup is ok with me as long as we can tell what's going on 🙂 Happy running. |
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(He/Him, They/Them)
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Would be really interesting to see how 100% would work with that game, since we don't have the file editing that we can do on PC. |
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(He/Him)
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I will probably buy it, and as soon as possible I will tell you if there is a way of resetting coins, and also if there is any difference between both versions. |
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Hey folks, i just like to share some impressions from my 1st play through on Switch, i finished right now. For me the Inputs and HOW the Cube react on the Walls, especially on moving Walls are very "weak" or less precise And as i could notice, also the shooting Cycles seems slower. Hitboxes makes the impression to me, as they are "weaker" or also less precise. I just had one moment that it looks like i glitched through a Homing. Or as i thought "now its hits me" as i expected it from PC and it just passed me. Overall, INK on Switch everything seems to be less precise. Just like to know what u Guys think about it. What i like to test soon is the 2Player Mode. Please to Spoilers 😃 Greetings Shimo |
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