How to run HOMM3 best way?
Norway

Hello,

I was just wondering if anyone who have had any experience of any bugs, errors or soft locks with Heroes of Might and Magic 3? Are there any version or expansion pack that have anything on them that makes for a problem to play it on any modern day computer? We now have the HD+ Mod that makes Heroes 3 much more manageable than before, that is my opinion on it though.

Now let's assume that you play on a Windows 10 operative system with the GoG (SoD) version of HoMM3 installed, plus the HD+ Mod in 2020. I have set the System Options within the game for the her to Fastest, as well as in the Combat Settings. Are there anything else that can make the game go "less slow" when speedrunning, or a HotA pvp for that matter? Where are the discussions around this? Does there have to be one?

A thing I did to test the "transitions between windows" in the campaign (the time it takes after a right click on the mouse to take you to the next thing) where I turned off the Subtitles for the Heroes 3 campaign. I checked with subtitles on again. The result: I saw no difference in lag. It would be nice just to play around with the settings, to potentially discover time savers (if there are some the H3 community aren't aware about yet?

I was also wondering if all SoD's are considered "the same version", in Europe as it does in The States? On Speedrun.com, when submitting a run to the site, you get the options to chose what version that you are playing on? Since CD-Rom are a thing that is hard to come by anymore, at least where I live in Norway, is the digital version of H3 the same version most people have? Which version of Heroes 3 do you use, CD-Rom or Digital?

EDIT: I noticed that there are no way to upload photos on the forum.

Public link to screenshots of HoMM3 Settings I use when speedrunning the game: https://drive.google.com/folderview?id=16b-Gintn6qxK7H97l82owoK095t41KYv

Screenshot of Adventure Map Settings in SoD: https://drive.google.com/file/d/16g5JZ2hsUA3l1kgjAgAB56VhPfIhb_Y4/view?usp=drivesdk

Screenshot of Combat Settings in HotA: https://drive.google.com/file/d/17-zFJri7H9QBByP7Y85sktUKgVlJdugB/view?usp=drivesdk

Screenshot of Adventure Map Settings in HotA: https://drive.google.com/file/d/16zCw-lyxluVuv3DMii6NhOkghugauVeg/view?usp=drivesdk

The screenshots are taken of a list of SPEEDRUNS that I did earlier in a video. If you are interested of knowing the timestamps;

04:38 - Shadow of Death Adventure Map Settings 24:53 - Horn of the Abyss Combat Settings 34:01 - Horn of the Abyss Adventure Map Settings

Link to the video:

Hope to hear people's thoughts on what setting to use, tips to reduce lag, and equipment (Mouse and keyboard good for fast H3). :)

Edit: It seems that my screenshots are not available to everyone? I live in Norway, and I use the Google Drive service. The link I post might not be available to users from other countries, like the US. Could somebody please let me know if you are not able to see my screenshots? Thank you! :)

Edited by the author 3 years ago
Mazowieckie, Poland

I used to play SoD version most of my life, until I got Complete version recently. Main difference for me was changed Archangels price (added gem cost). SoD is 3.1 version and Complete is 3.2 (in other words SoD lacks the final patch). I don't remember all the tweaks though.

As for options, limiting every animation is almost all we can do in HD+.

Another hidden tweak (accesible through the HD+ configuration file, not GUI) is automatic max-buying units. It makes all the dwellings and castles offer you all the units by default (instead of just 1 or 0). It saves some time, especially in RoE campiagns.

As for strategies, there is the thing I call "forcing end turn" After you build something in a city everything is delayed by the animation, but the game itself still registers clicks, button presses and most importantly their order. I used it multiple times in D&D run: After finishing all the map movement, building in the city, I clicked during an animation "ok" button and pressed E to end turn. It forces no delay between. This could be potentially used to do more combinations without time loss, as long as you can space them in that animation window.

Mazowieckie, Poland

I discovered that turning off all the music and sounds drastically speeds up auto combat. I'll put it to work in LLtQ, provided that I get enough luck.