Sorry, it's been a long time without using the forum, I don't even remember if you can put images here...
One question: my livesplit sometimes skips two splits when I go through a door. In my print run, there are 169 doors, but the last hall (of the battery) and the elevator didn't count splits because it was already on 169. Was there any change in the IDs or something? I downloaded the files that are available, as mine were old, but nothing has changed...
You probably have a scriptable autosplitter AND the built-in splits activated.
Right click splits > edit splits > Deactivate Or Right click splits > edit layout > Delete Scriptable Autosplitter
Depends what LSS files you are using.
Sorry for the delay... So, I activated the autosplitter on the button that appears in Edit Splits... I've been doing some tests here, it seems I managed to solve it, let's see...
We have recently come across the fact that the final time on the timer during the gameplay and the final time on the results screen do not match in the PAL version, with the results screen time being lower by up to 9 seconds based on info we've gathered. Frame counting shows that the timer during ga