Rules for EASY & HARD Story Mode runs
4 years ago
Baden-Württemberg, Germany

Hello,

since @spacegy4 is not aware of the current ruleset, will post this on the forum again.

Unlike the "old" category for "Story Mode - Normal difficulty" Runs for Easy & Hard will start the timer on selecting the mobile suit, because it is more competitive.

If you @spacegy4 , who was absent for the last months, did not realize that, please do so for future runs.

Thank you very much. // BURRR

EDIT: Leandro & I kept the rules for "Story Mode - Normal Difficulty" because of tradition. It is a flawed system tho, losing 1-2 seconds on the selection screen, just for playing with the Mobile Suit, you want. Also the Rule for getting a specific RNG was removed from all categories, since it was absolutely bad, especially, when it comes to resetting runs.

Edited by the author 4 years ago
beljn and LeandroAmadeu like this
United States

My mistake for missing the change for the easy and hard. I agree with starting when the mobile suit is selected. I don't know what specific RNG rules means. The reason I said a hard reset all times was to avoid manipulation like that in the first place. Also barely any time is used at the mobile suit select if you skip the opening sequence by pressing start/select. I thought it was a cool thing to skip it so I called it a time save and kept it. Its okay to change things for the easy and hard.

Edited by the author 4 years ago