Issue with springs
5 years ago
New South Wales, Australia

On speedrun 3, I see that in the fast runs, the red spring that shoots you up shoots you high enough to only do one wall jump on the platform above. But my spring only shoots me so I BEARLY can clear the gap, and have to do 3 or 4 wall jumps anyway. It wastes about a second I rekon for me. Is there some secret to getting them to bounce further, or is my game just bugged. I'm on iOS (iPhone 6) so maybe a difference between the android and the apple version?

Thanks :)

Victoria, Australia

It's been 4 months since you've posted this question, so chances are that you've probably answered it yourself. But I'm going to explain in anyway just in case ;)

The length between you and the spring when you jump + the duration of your jump button being pressed = the height of the jump

so that means that:

You jumping onto the spring or walking into the spring + a tap of the jump button/no tap at all = a short or standard jump

You jumping when you're about 1-2 pixels away from the spring + a long hold of the jump button = a higher-than-usual jump

Although one could argue that there's seemingly only 2 possible heights and that my explanation is overly complex, because the higher-than-usual jump seems to be at the same height, regardless of how long you hold the button or how closer you are to the spring. I have done my experiments in Speedrun 5 and I can assure you that this "formula" is true. Although being very hard to achieve, there is a small chance that your higher-than-usual jump can go higher than normal, resulting in a higher-than-usual, higher-than-usual jump in a sense. I'll try to keep this easy to understand:

Higher-than-usual, higher-than-usual jump: I've performed this jump once while I was trying to beat my record in Speedrun 5, and another while I was trying to replicate it. The jump's so high that it can remove one wall jump in the bird skip. Although very hard to do, it is possible, and that you just have to be really, really close to the spring and hold the jump button. You just have to be lucky.

Slightly higher, higher-than-usual jump: I've done this lots of times and it doesn't really have any advantages in Speedrun 5, and it might even slow down the character's momentum. It's just a slightly higher jump than the higher-than-usual jump. Although the height can vary at times, as long as it's not advantageous for Speedrun 5, I couldn't care less.

Standard higher-than-usual jump: This jump height is the most common and can easily be performed as long as you jump as soon as you're about to hit the spring and it's usually about the same height everytime.

etc, etc.

I swear I made this over-complicated, I'm sorry to anyone reading this.

Edited by the author 5 years ago
New South Wales, Australia

haha yeah i got this a while ago, but really good analysis!

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