Forums  /  Metroid Fusion  /  Emulator Rule Changes
  JRP2234JRP2234

We have discussed this for a while and have decided to make some rule changes for emulator runners.

From now on all runs must start from a visible Power On/Reset to be considered valid (this includes console). Any use of save states or other emulator functions after the reset and before the In Game Time is displayed at the end of the credits invalidates the run.

The reason for this decision is because of how easy it is to load cheats into memory from a save state and create dirty SRAM (Modified Save Data). The other reason is in theory you could get the same RNG seed every time and gain a advantage starting from a save state.

We hope you understand our decision and can continue to enjoy running fusion.

TL;DR: Runs must start from a Power on/Reset and the use of any emulator exclusive functions after the reset and before the In Game Time is displayed invalidates your run.

PhozonPhozon and kirbymastahkirbymastah like this. 
  JRP2234JRP2234

To clarify the misconception due to my part the "Runs must start from a visible Power On/Reset to be considered valid" rule applies to everyone including console runners.