How To Do The Clock Ending on Fixed Party Fast!
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How To Do The Clock Ending on Fixed Party Fast!
Updated 7 years ago by ZombieGabriel

Hello! This guide is for how you can do the Clock Ending in the fastest time possible.

Before this guide starts, there is one thing you need before you can do a Fixed Party run: The Fan. The Fan makes it to where you can have the first 5 rows of characters to choose from in the Fixed Party start screen instead of 2 rows.

Now, let's begin the guide to a very fast Clock Ending time!

First things first, you need to spam-click as fast as possible through all of the dialogue boxes to get through them as quickly as you can. Adapting the skill to click with the mouse really fast is necessary for these kinds of runs.

Secondly, if you want to have the best time possible, you need to think about your parties that you are going to use in the run. I have found 2 different setups of parties that are both really fast, but one is much better than the other:

Setup 1: Party 1: Funtime Foxy (mandatory), Spring Bonnie (mandatory), Springtrap (not mandatory but very good if you get lucky with Springlocks), and RXQ (Your source of Mimic Ball and second Gift Boxer just in case Funtime Foxy dies.) Party 2: Fredbear (Mimic Ball for second party), Nightmare Fredbear (Mega Bite), Nightmare (Mega Bite), and Crying Child (the only other giftboxer that you can use.)

Setup 2: Party 1: Same as Setup 1, but switch out Springtrap for Endo 02. With Endo 02, you can use Endo Army, which can, if you're lucky with the endoskeletons doing critical shots, do up to and over 10,000 damage per army. Very nice for doing the Bubba fight, as it is the most time consuming boss fight and arguably the hardest between Browboy, Bubba, and Porkpatch. Party 2: Same as Setup 1, but switch out Nightmare Fredbear for Endo 01. Endo 01 has the Endo Army, and if you are ever in need of the second party and have no Endo Army, you can use the Crying Child to get the gift boxes for the first party and use Endo 01 to have the Endoskeletons do tons of damage again.

A third thing to do when you are doing the Clock Ending speedrun is to avoid the trees. You can get stuck in the trees, both in the glitch world and in the overworld, and it will make you lose a second or two for every time you get stuck in one, depending on how fast your reaction time is for that sort of scenario.

A fourth thing to do is to memorize the path to the best of your ability and to make as little use with the map as possible. Sure, the map is useful and you can have it up for as long as you want, but it's easier to accidentally bump into an object and get stuck, mentioned before. After a few runs through the Clock Ending and you become familiar with the fastest route to the end, it's all down to RNG.

A fifth thing to do during your speedruns is to only pick up the Run: Luck box. If you pick up the Run: Luck box and you immediately equip it as soon as you get to Lilygear Lake, it makes the encounters a lot less painful and time-consuming. They still lose a couple of seconds, but they won't bug you as much as before. You will have a much faster speed when you are running away from the encounters.

This is it for my guide on How To Do The Clock Ending on Fixed Party mode fast! I hope this guide was of interest and helped you with these kinds of speedruns. As time goes on and I get better at different kinds of speedruns, I will make guides to how you can do those runs fast too. Thanks for reading this guide!

-ZombieGabriel