HD (Console) in 7h 41m 51s by
Description
Resets: 19:56 WM 2:27:17 Caraway Mansion 7:29:45 Ultimecia Castle
Steps lost in Dollet lead to missing 2 AP on Card Mod and +4 at Diablos. Deathless Rinoa Route run tho
Time splits
Provided by Splits.io
# | Name | Split | Finished at |
---|---|---|---|
1 | Ifrit | 13m 24s 293ms | 13m 24s 293ms |
2 | Fish Fins | 6m 38s 444ms | 20m 02s 737ms |
3 | Not so early anymore Card | 1m 35s 809ms | 21m 38s 546ms |
4 | Anacondaur | 16m 04s 107ms | 37m 42s 653ms |
5 | Elvoret | 8m 14s 451ms | 45m 57s 104ms |
6 | Dollet Escape Gold | 6m 28s 030ms | 52m 25s 134ms |
7 | Granaldo | 22m 11s 476ms | 1h 14m 36s 610ms |
8 | Diablos | 9m 02s 284ms | 1h 23m 38s 894ms |
9 | Gerogero | 22m 27s 555ms | 1h 46m 06s 449ms |
10 | Laguna II Gold | 24m 54s 058ms | 2h 11m 00s 507ms |
11 | Iguions Gold | 31m 13s 664ms | 2h 42m 14s 171ms |
12 | Edea | 8m 47s 328ms | 2h 51m 01s 499ms |
13 | Biggs & Wedge | 19m 02s 724ms | 3h 10m 04s 223ms |
14 | GIM52A Gold | 10m 08s 292ms | 3h 20m 12s 515ms |
15 | BGH251F2 Gold | 17m 41s 588ms | 3h 37m 54s 103ms |
16 | Oilboyles | 15m 27s 174ms | 3h 53m 21s 277ms |
17 | Master NORG Gold | 12m 57s 388ms | 4h 06m 18s 665ms |
18 | BGH251F2 | 15m 39s 717ms | 4h 21m 58s 382ms |
19 | Fujin & Raijin Gold | 17m 21s 201ms | 4h 39m 19s 583ms |
20 | Paratrooper | 30m 49s 337ms | 5h 10m 08s 920ms |
21 | Edea | 10m 34s 346ms | 5h 20m 43s 266ms |
22 | Ruby Dragon Gold | 10m 22s 504ms | 5h 31m 05s 770ms |
23 | Abadon Gold | 11m 41s 600ms | 5h 42m 47s 370ms |
24 | Laguna V | 12m 52s 427ms | 5h 55m 39s 797ms |
25 | Esthar | 17m 52s 739ms | 6h 13m 32s 536ms |
26 | Propagators | 33m 55s 915ms | 6h 47m 28s 451ms |
27 | Seifer Gold | 30m 38s 843ms | 7h 18m 07s 294ms |
28 | Sorceress | 10m 27s 118ms | 7h 28m 34s 412ms |
29 | Ultimecia Start | 5m 34s 035ms | 7h 34m 08s 447ms |
30 | Ultimecia Gold | 7m 43s 329ms | 7h 41m 51s 776ms |
FF8 Speedrunning Wiki
Hey everyone!
We're pleased to unveil a brand new resource for FF8 speedrunning, ff8.wiki!
The plan is for this to become a central hub for information regarding speedrunning this game in all its forms. We've made a start in building the
Recent runs
Moderators