After playing through the Evo 2 Original Release (OR) and the Legendary Edition (LE) I've noticed a few differences.
This list goes over everything I noticed in the Legendary Edition:
You can set the difficulty prior to the run which saves a couple of seconds.
All 3D-Sections have noticable longer loading times.
In Windy Valley (Future) in the Canyon. Right before the Star there is one blinking-block which is blinking way faster.
There is a glitch after the Reno fight. If you mash after the cutscene it replays the Reno Cutscene. (In the OR the glitch also exists but only re-triggers the door-opening-cutscene)
2 Encounters in the Lights-off-Room in the Lab simply don't exist
Bejeweled Battles seem way easier since enemies don't necessarily notice 4-block-solvings.
On the Guardian-Scroller. If you get a Level-up you automatically dismount when clicking away the message.
|Soma_srSoma_sr likes this.|
Thanks for the report, i didn't play it yet i only had few back from Neoslash.
Oh nice to know Bejeweled easier i saw Neoslash saving like 2min30 over me in that split. And i was like . If it's easier that nice for 100% run.
I want to say, maybe we can discuss it but Legendary will go as current patch. it's anyway faster than previous version dispite few loading time longer.