1v1 AI Hard | Mid SH | Tiny | 250 Pop | Highlands
3 years ago
Oregon, USA

Looking to start a non official speed run thread for Mid SH 1v1 against Hard AI. This uses a presaved game in order to keep the settings and map seed the same, so you will have to download it here:

https://drive.google.com/file/d/1AK13aeJrPgwctHtQMIZDxLW0ajh6mI_I/view?usp=sharing

Settings

  • Player 1: 20 cits
  • AI: 1 Cit
  • Map Size: Tiny
  • Map Type: Highlands
  • Resources: Standard - Hight
  • Starting Epoch: Middle Ages
  • Ending Epoch: Middle Ages
  • Game Unit Limit: 250
  • Game Variant: Tournament
  • Difficulty Level: Hard
  • Game Speed: Very Fast
  • Reveal Map: True
  • Use Custom Civs: True
  • Lock Teams: True
  • Lock Speed: True
  • Cheat Codes: False

Hex civs are not allowed.

Current Leaderboard: 29:39 (9m 52s) - Joezappie 34:40 (11m 33s) - Joezappie

Edited by the author 3 years ago
Oregon, USA

Played again tonight, beat my score down to 29:39 (9m 52s) using a delayed sword strat. Definitely a lot more room to improve, I'm thinking ~5 minutes should be doable.

https://i.imgur.com/d0ttAjv.png

Edited by the author 3 years ago
Capital Territory, Australia

Will this speedrun be on the original game or the expansion? I imagine the biggest difference would be the existence/nonexistence of civ powers.

Are glitches such as the tribute glitch allowed?

Capital Territory, Australia

I did a glitchless speedrun on the original game in 1:52 RTA (which is equal to 4:23 IGT)

I used a seige ram to destroy the buildings and my citizens to kill the units.

Could still be improved significantly.

Patrick_ likes this
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