The way DSaF handles random events is kinda weird, but here's a guide so it's easier to follow for some routes
Every random event pulls from the numbers in the range of 0-25. If it hits a one or a zero, it initiates a second roll to determine the random event that will happen which is in a range of 0-11
If it rolls a five, nothing will happen. This was forgotten in the random event pool
If it rolls a zero, it will be the bullies
If it rolls a one, it will be a random doggo
If it rolls a two, it will be a random doggo with the Fredbear hat
If it rolls a three, it will be Blackjack/Shadow Dogger
If it rolls a four and you've refused Dave's offer, it will be him in the Honey Monster suit. If you've accepted Dave's offer, this will do nothing
If it rolls a six, it will be the Health Inspector. If you've gotten rid of the Health Inspector already, nothing will happen
If it rolls a seven or above, it will show Golden Freddy. If you've already encountered Golden Freddy, it will roll another number. If it rolls a zero, it will show the encounter again. If it rolls anything else, nothing will happen
If it rolls above a 9, it will be the random Phone Guy encounters depending on which day you're on. If you are on day one, he will check if you are wearing the Cool Cat suit. If you are on day two, he will mention Dave in the Honey Monster suit. If you are on day three, he will check if you are wearing the Cool Cat suit as well as talk about the police around. These can only happen once per day. These also have a chance of activating Golden Freddy.
You can get multiple random encounters in one day, I'm pretty sure
If I'm wrong about any of this, do let me know!
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