Enemy% in 31m 45s by
Description
I find Chin one of the more obnoxious characters to control. It's likely that someone could excel with this guy since he has a nice jump/dash combo and you can theoretically clear out groups by linking his jump moves. In execution, I find it's more likely that his recovery attacks act unpredictably because D-pad input seems to make him choose to jump attack (first character I've encountered that behaves this way); this usually results in just getting knocked down again. I also feel like enemies tend to stop just outside of the range of his standard kick and then proceed to wail on him while he's whiffing.
I'm satisfied with leaving this guy alone.
Leaderboard
Category
Enemy%
Character
Chin T.
Run
Rank

Time
31m 45s
Date
Platform
PC
Recent runs











