Description

There is an Arch-Vile on this map, which can resurrect enemies and mess up the kill count on Unity. However, I took extra caution to make sure that the Arch-Vile could not resurrect any enemies: The Arch-Vile can only move in the cave it spawned in and the front courtyard. It cannot go into any of the rooms adjacent to the front courtyard, and no enemies died inside the courtyard or on any place accessible to the Arch-Vile until after it was in clear sight and killed. Since there were no Arch-Vile respawns, the 100% kill count is truly all kills.

Leaderboard
Level
Master Levels Map 8: Paradox
Category
UV-Max
Input
KB+M
Run
Rank
First place
1st
Time
3m 56s 460ms
Date
3 years ago
Platform
PC
Details
Player
Verified
3 years ago
Submitted
3 years ago
Game stats
Followers
864
Runs
7,055
Players
839
Latest news
Sigil II Leaderboards now open!

Hey all you Doomers! What a joy it has been this month to have 2 add-ons added to the game! This time around we've got Sigil II made by the man himself, John Romero!

What's new on the leaderboard? ![](

2 years ago
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