I've updated the board to split emulation and real hardware (Cartridge). Emulation has proven to have a significant time advantage over real hardware (Faster end screens before levels), and has been separated for this reason.
God% and Infinity have been arranged into a Misc. tab.
In the event an accurate emulator is found, it will be allowed to be compiled with the Cartridge times. Until then, this will be the way the game is divided.
I'm debating adding IL's, which would also be split between Emulation and Real Hardware.
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