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Doom 64 (2020)
Doom 64 (2020) (2020)
Doom series
PS4, XboxOne, PC, Switch, Stadia, PS5 +
XboxSeriesX, XboxSeriesS
Leaderboards
    Full Game Leaderboard Level Leaderboard     All     Staging Area     The Terraformer     Main Engineering     Holding Area     Tech Center     Alpha Quadrant     Research Lab     Final Outpost     Even Simpler     The Bleeding     Terror Core     Altar of Pain     Dark Citadel     Eye of the Storm     Dark Entries     Blood Keep     Watch Your Step     Spawned Fear     The Spiral     Breakdown     Pitfalls     Burnt Offerings     Unholy Temple     No Escape     Cat and Mouse     Hardcore     Playground     The Absolution     Outpost Omega     The Lair     In the Void     Hectic     Plant Ops     Evil Sacrifice     Cold Grounds     Wretched Vats     Thy Glory     Final Judgement     Panic
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Doom 64 (2020) Forum  /  Question about IL runs:

GjenfodtGjenfodt

(He/Him)

United States

  GjenfodtGjenfodt
21 Apr 2020, 19:35

For IL runs are we allowed to use the password that pistol starts on the level of choice on the category difficulty or do we have to use the level select that you get from the extra features menu? I had the menu unlocked but for some reason I do not have it anymore.

 

KaosWulfKaosWulf

(He/Him)

Texas, USA

  KaosWulfKaosWulf
21 Apr 2020, 19:52

For the features menu, you have to currently be in a level to access it as it is not visible at the main menu. It is preferable to use this over passwords, as those can be manipulated (online password generators that could potentially allow cheating). Not only that, but I don't think anyone would want to go through the trouble of memorizing or writing down all those passwords.
So for verification purposes, the features menu will be the standard for doing IL runs.

GjenfodtGjenfodt likes this. 

GjenfodtGjenfodt

(He/Him)

United States

  GjenfodtGjenfodt
21 Apr 2020, 20:23

Alright, thank you very much!

 

[user deleted]

  [user deleted]
21 Jun 2020, 17:38 (edited: 21 Jun 2020, 17:39)

I actually have two questions as well about IL runs:

- Are we going strictly by IGT (In-game time) at the results screen at the end?
- Is saving/loading from saves disallowed? I tested this earlier and it rolls back IGT back to when the save was placed, so imo if we're going by IGT it would make sense to disallow saving/loading.

I wanted to ask since it doesn't look like this is mentioned in the rules, so I wanted to make sure :>

 

KaosWulfKaosWulf

(He/Him)

Texas, USA

  KaosWulfKaosWulf
21 Jun 2020, 18:18

Runs are judged by IGT in a single-segment run. No loads are permitted.

TeedreTeedre likes this. 

[user deleted]

  [user deleted]
29 Aug 2020, 05:59

Oh, another question regarding ILs. Specifically for the secret levels: for Max categories do we need to collect the demon key? Outpost Omega and The Lair have them on top of secret-credited sectors so it doesn't matter much there, but for In The Void it makes a several-minutes difference.

Also, for doing ILs in general just wanna confirm that using "Restart Level" instead of using the level warp feature in the Features menu is permitted. I do have runs on the board currently that use Restart Level instead of Features > Warp To Level, as it helps be more efficient with grinding. Should be fine because either way it gives you a pistol start?

AlexoAlexo likes this. 

KaosWulfKaosWulf

(He/Him)

Texas, USA

  KaosWulfKaosWulf
29 Aug 2020, 12:56 (edited: 29 Aug 2020, 12:58)

That's a good question.

I'd say since the demon keys only serve the purpose of upgrading the Unmaker and closing the portals at the end, it shouldn't matter for ILs. I'm only looking for 100% kills and secrets to verify them, and demon keys are not tracked as either.
In the IL for Hectic, we require you to take the intended route to the exit (behind the 3 key gate), but in full-game runs you only need to hit 100%, since Features is unlocked through different means. This avoids the trouble of having people upload 1 sec Hectic ILs, which no one would want to watch.

As for using "Restart Level", I see no reason not to allow this. The in-game timer resets itself and makes you pistol start by either using the menu or after dying. Just as long as you're not loading a save into the level, which messes with the IGT, then it's perfectly fine.

 

huxxnyhuxxny

Québec

  huxxnyhuxxny
24 Oct 2020, 03:44

Hi, i would like to know if other categories, like the other difficulty levels, but most precisely, Pacifist%, could be considered for ILs?

 

KaosWulfKaosWulf

(He/Him)

Texas, USA

  KaosWulfKaosWulf
25 Oct 2020, 20:24 (edited: 25 Oct 2020, 20:36)

Adding the other difficulties would not see much action if you ask me. You can break it down like this:
Be Gentle offers the FASTEST possible times as it is the easiest difficulty. There's fewer enemies, you receive more supplies and take less damage to help you finish the game quickly.
Watch Me Die offers the greatest CHALLENGE, as it is on the opposite end of the spectrum of the things I mentioned previously.

As for Pacifist, this is a very different kind of Doom game. There are many triggers that depend on killing enemies to progress and really wouldn't leave much left for ILs. You only have a handful of levels that can be done pacifist, which I can't imagine would garner much interest.

As you are the first to ask about these, I can't really justify adding them to the leaderboard. If there is more interest in the future I will, but currently there is almost none.

 
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