Ultimate Doom Forum  /  Crispy-Doom autosplitter
  RogenderRogender

Hi, I recently made an autosplitter for latest version of Crispy-Doom
So, I would like to know, is this conforms to the current rules?
https://github.com/rogender/Crispy-Doom-autosplitter

 
  Jo_BamBoJo_BamBo
(edited: )

Hi Rogender yes it complies with the rules

 
  RogenderRogender

thanks Jo_BamBo

 
  RogenderRogender

and can you add it to resources please?)

 
  Jo_BamBoJo_BamBo
(edited: )

No Problem i will Do it because what do you mean With resources? you mean with what i recorded it? I have recorded with obs

 
  RogenderRogender

autosplitter

 
  Jo_BamBoJo_BamBo

ok that means I have to add the autosplitter in the video and then request a new speedrun right?

 
  Jo_BamBoJo_BamBo

When thats it i will make it day After Tomorrow

 
  Tezur0Tezur0

Problem with source port autosplitters was already discussed - new version releases - likely your autosplitter will break. Also in general, splits aren't used in doom as all runs are managed by igt.
But feel free to put it to resources, just mark the crispy version correctly.

 
  RogenderRogender

Спасибо, постараюсь

 
  RogenderRogender

Вообще, мне нужно немного подкорректировать резет рана, так как у меня была версия автосплиттера с нормальным резетом, а потом я ее потерял, еще мне нужно привязать время лайвсплита к внутриигровому времени игры, чтобы во первых не было ошибок, во вторых при показе результатов пройденного уровня, таймер будет останавливаться.

 
  Jo_BamBoJo_BamBo

Ok what can i do?

 
  RogenderRogender

idk, just test my autosplitter lol

 
  RogenderRogender

hi again, i finally made a fine-working load removal for my autosplitter)
https://github.com/rogender/Crispy-Doom-autosplitter

Jo_BamBoJo_BamBo likes this. 
  carb_ohydratecarb_ohydrate
(edited: )

it would be great if this could be rewritten to use the actual IGT instead of a load remover that seemingly doesn't work properly.

i might make this myself honestly...

 
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