Description

I have probably put more time into this mission then any other in the game. Spacing on the elevators is critical to not spawn extra enemies or fall. The sniper support in the first slow-mo room killed both enemies in the last one, which is why I didn't have to go in. Most of the spawns in the slow-mo rooms are random and can include hostages, which unfortunately slow every category down if you get too many of them.

Leaderboard
Level
3.9 Climbing the Shaft
Category
Leveled Runs
Class
Breacher
Verison of the game
1.2.0 to 1.2.10
Run
Rank
First place
1st
Time
0m 55s
In-Game Time
0m 55s
Date
5 years ago
Platform
PC
Details
Player
Verified
5 years ago
Submitted
5 years ago
Game stats
Followers
47
Runs
761
Players
53
Latest news
Mods are still active

To anyone interested in submitting a run, at least one mod (Wavuvi) is checking for new runs multiple times a week. Remember to jump cancel your shotgun slowdown and turn off ALL skills (including team) for fresh runs!

3 years ago
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