Leveled Runs in 0m 55s by
Description
I have probably put more time into this mission then any other in the game. Spacing on the elevators is critical to not spawn extra enemies or fall. The sniper support in the first slow-mo room killed both enemies in the last one, which is why I didn't have to go in. Most of the spawns in the slow-mo rooms are random and can include hostages, which unfortunately slow every category down if you get too many of them.
Mods are still active
To anyone interested in submitting a run, at least one mod (Wavuvi) is checking for new runs multiple times a week. Remember to jump cancel your shotgun slowdown and turn off ALL skills (including team) for fresh runs!
Recent runs
Level: 1.1 Slow Starters
Level: 1.1 Slow Starters
Level: 2.1 Meeting Bart
Level: 2.9 The Block













