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Dig Dug (NES)
Dig Dug (NES) (1985)
Dig Dug series
NES, WiiVC, 3DSVC, FDS, WiiUVC
Leaderboards
    Full Game Leaderboard Level Leaderboard     All     1     2     3     4     5     6     7     8     9     10     11     12
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Dig Dug (NES) Forum  /  Can we add mille seconds??

AquaBlakeAquaBlake

Canada

  AquaBlakeAquaBlake
17 Jan 2017, 04:49

Can we add mille seconds?

 

CrystalChaosCrystalChaos

  CrystalChaosCrystalChaos
17 Jan 2017, 07:08

I can if you're planning on frame counting your runs. Manual timing is not accurate to that degree, so it won't be useful otherwise.

AquaBlakeAquaBlake likes this. 

AquaBlakeAquaBlake

Canada

  AquaBlakeAquaBlake
17 Jan 2017, 07:51

Alright thanks

 

NolcolemNolcolem

Upper Normandy, France

  NolcolemNolcolem
7 Mar 2017, 01:42

On Donkey Kong Leaderboard, we added mille seconds to decide rank in the leaderboard with more precision. Concretly, it's hundredth of a second precision when measured, plus a 0.

I wanted to add Dig Dug level runs but I will be already ex aequo with existing runs because of second only precision. 😕

Please reconsider.

Edit/!: I measured the existing runs with mille seconds. So, following the adding mille seconds request I want to add a time changes request.

- Full-game Leaderboard -

RawSlime14
4 m 01 s --> 4 m 1 s 790

roandoron
4 m 08 --> 4 m 8 s 600

LittleMonster
5 m 08 --> 5 min 8 s 040

- Level 1 Leaderboard - AquaBlake
17 s --> 17 s 010

- Level 2 - AquaBlake
19 s --> 19 s 200

- Level 3 - AquaBlake
16 s --> 16 s 190

- Level 4 - AquaBlake
19 s --> 18 s 730

- Level 5 - AquaBlake
21 s --> 20 s 100

- Level 6 - AquaBlake
18 s --> 18 s 020

- Level 7 - AquaBlake
20 s --> 20 s 560

I watched the videos of the runs in slowmotion for accurate measurement.

AquaBlakeAquaBlake likes this. 
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