Glitch Hunters & Theory Crafting
6 years ago
Ontario, Canada

Hi guys,

This thread is brought to you by the joys of glitch hunting and theory crafting! Feel free to post any and all glitches or ideas you may have discovered or think should be added to the run. Useless glitches are also welcome!

Edited by the author 6 years ago
Ontario, Canada

So I happened to find a very weird and seemingly pointless glitch the other day:

Seems that if you cast town portal inside Lazarus room inside the very bottom "hidden" section, it will reseal!

Edited by the author 6 years ago

Why does this happen? See video:

Also: sometimes the automap gets bugged out and shows you some random area when entering a new level, anyone know anything about this? Sometimes it reveals the stairs to the next level.

I guess it might be worth mentioning here that in the hardcore category, using townportals on level 5, 9 and 13 to cross over walls and lava rivers or difficult boss packs etc. can be really helpful, assuming you have a up to town nearby and perhaps need to go to town anyways.

Ontario, Canada

That's a normal 'glitch' it actually happened on every map you enter, just sometimes it chooses empty white space. Basically, it's caused by your position on the previous level. Known in multiplayer as 'Ghosting' when entering stairways your character exists in two places at the same time: the previous level's exit, and the current level's entrance (at least at the time of loading)

¤EDIT:¤ I just saw the video, that is a known glitch as well. Traps have the chance to proc multiple times upon hit, so it looks like that trap hit you likely 5+ times which is incredibly unlucky. Most of the time from what I've seen its 1-3 times. Rogues arrows with lightning/fire prefex also take effect from this bug, making their damage much higher on average than listed.

Edited by the author 6 years ago
ARF2hu likes this
United States

Posting this here in the hopes of getting some discussion going: A recent discovery that has been dubbed "free casting." This new discovery further takes advantage of spell queuing and would allow you to use a scroll or staff charge without the cost, but doesn't use actual duping. Should this be allowed in Any% (Glitchless) and Any% (Glitchless, HC) runs?

Tenka likes this

I think this trick should be forbidden. It takes advantage of game being in an unhandled state for a very short amount of time, just like duping.

Frankly I really wanted something that'd reshape the way Glitchless speedruns look like - FW ManaS drop casino. But this trick shouldn't be it. I'd rather qualify it as less-efficient variation of duping.

New South Wales, Australia

This trick should be allowed. The effect it has on the run gives you some minor utility early on but the major feature of being able to put together ManaS/FW/Phasing with a single scroll of ManaS cuts 1/3 of the rng of the run.

I'm not gonna go into how stupid it is that this category is called glitchless. I think we all know this category isnt really glitchless.

This category should be called "No Major Glitches" or "Hardcore: No Dupe" because thats what it is.

This category does 1 thing and it does it well. It removes the route of duping gold to buy what you need from Adria, forcing you to play a complete game from start to finish, while still allowing the runner to abuse any and all "speedrun strats" that are allowed beyond that.

This trick still respects that. That is what the spirit of this run is in my opinion.

We know how the run plays. All this trick does is reduce rng, but not so much that it becomes a linear automated run, while also providing some neat utility early on (ie free casting heal/tp). It doesnt allow you to get infinite gold, and doesnt reduce the run into rolling adria and ignoring everything that drops.

Also, abusing this strat is literally no different from abusing double casting which is allowed. Its just double casting plus.

Alukret likes this
United States

I'm kind of on the fence about this tbh. Yes, it is true we use double-casting, but I think even we have certain limits to how much we'll abuse it (or at least I do). For example: I don't double cast ID scrolls even though I know how to because I feel it's a bit too much.

I don't agree with the comparison of calling it "like duping," because then you'd have to call double casting like duping as well. The only difference is that one is easy to do accidentally whereas the other is blatant abuse.

Free casting has it's limits, and they are kind of big. You can only carry 1 scroll at a time. No more. If you have a second one on you, it will use that one up instead. And you must be able to take a step forward to make use of it. So if you're surrounded, you would have no choice but to use up the only Phasing scroll you have on you, which is just asking to die if you're running Caves. So hope it puts you some place useful.

But that's just scrolls. The same trick can done with staves, which means you can make a 4 charge MS staff last the whole game and never have to recharge it. This murkys the waters further because there's already a much more efficient way to use a staff charge without the cost to it just by switching to a different spell immediately after casting, which I'm definitely against using, even though in principle it's the same thing.

While I do think it's a neat trick, it does feel a bit too blatant of an abuse.

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