Possible RNG manipulation?
As we know, it is completely RNG how many tall enemies spawn in Chapter 2. These enemies can effect really much to your whole run. I've noticed that if I end up resetting at the end of Chapter 2 or after that, the RNG seems to be usually more generous. I wonder if we could manipulate the RNG by reaching that point of the game and then starting a new run after that. I've noticed that this method has atleast affected positively to my load times in the game.
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Iceoffreeze likes this
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