RNG manipulation
2 years ago
Japan

First of all, congratulations to Nilly896 for discovering the holy grail of mini-game manipulation. This really opens up the possibilities of determining the speedrunning limits of these games in ways that RNG will simply not allow for.

However...in reading how this was done through the use of save files, it occurs to me that this method is impossible without the use of mods or emulation.

While I certainly don't want to keep these records off the boards, shouldn't they at least be noted as having been run under emulation? I tried using the filters, but does not seem to have exempted these records.

Sowedu gefällt das.
Denmark

I'm pretty sure you can delete your save file under System Settings > Data Management. I do however agree, that if these runs indeed are done using an emulator, that it should be noted as such for the sake of fair competition and leaderboard accuracy.

Ontario, Canada

Hey K-Patch,

We've looked into this and determined that deleting the save file for Wii Party U from the Wii U's data files would be a viable way to execute the RNG manipulation in the runs you mentioned.

Feel free to continue the discussion here or on the Discord channel if you'd like to make another case for runs you believe are done through an emulator or with mods. You can also file disputes about runs on the leaderboard directly by messaging me or CedrikPle.

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