Creation of a loadless timer
4 years ago
Belgium

I'll be trying to make a loadless timer for the epsxe emulator. This would level the playing field further and wouldn't let the world record be decided by loading times

Bearbeitet von der Autor 4 years ago
GustavoPredador gefällt das.
Ohio, USA

If there isn't a loadless timer set up, we can take the frame count from each fight scene and add the total together to get an LRT time, which would eliminate any difference in hardware/emulation. It doesn't seem fair for disc games to be timed in RTA when there's different platforms that can run them and emulation programs not be required to show settings like scan/read speeds.

When I get an opportunity, I can try to comb through the runs on the board and frame count the fights and post the notes of it here in the forums.

Ohio, USA

The following sheet has ALL of the runs currently available on this board, with each fight broken down from first frame Battle appears to the frame the health HUD disappears. This timing eliminates any possible load times and only reflects the pure gameplay. I utilized somewes.com to frame count.

https://docs.google.com/spreadsheets/d/1fWI8wAwNk5eDF8YgK9-XTanbJkcrOap7MTJzHmE-mUg/edit?usp=sharing

Bearbeitet von der Autor 3 months ago
Ohio, USA

This is not my first time doing this for a fighting game board, as I did this for Bushido Blade 1 before twitch started wiping out vods. If this timing method looks good to use, feel free to use it. It would simplify the categories as it would not matter the settings of read/scan on emulator or what hardware was used. I have studied the effects of adjusting those settings before on Bushido Blade between maxed emulation scan/read and PS2 SLIM (quite possibly the SLOWEST hardware available for read/scan) and I will happily do the same with Warpath. I have been able to run the fastest of LRT runs on hardware and not the super speed emulation settings.

I will say I am invested in keeping this board as clean and competitive as possible, and plan on tackling all the categories.

Bearbeitet von der Autor 4 months ago
Ohio, USA

Apologies. I found out that the spreadsheet link I posted may have not been viewable. That has now been fixed. I also updated the sheet with Snisteneo's times.

Bearbeitet von der Autor 3 months ago
Ohio, USA

Here is a video link to one of my hardware runs that shows how I did the Load Removed Times documented in the spreadsheet.

Spielstatistiken
Follower
18
Läufe
54
Spieler
17
Neueste Threads
Veröffentlicht 2 months ago
18 Antworten
Veröffentlicht 2 months ago
5 Antworten
Veröffentlicht 4 years ago
0 Antworten
Veröffentlicht 4 years ago
3 Antworten
Veröffentlicht 4 years ago
2 Antworten
Veröffentlicht 5 years ago