Hello! As you can probably tell, based off of the title, my FPS is capped at 60. I have tried just about everything, but I'm willing to do it again if you tell me what to do. Obviously I've done "fps_max 99.5", and while it shows up in the files that the new cap for FPS is 99.5, it still won't update the in-game cap. If I set "fps_max" to anything below my refresh rate (60 hz) the game will update the FPS cap instantly in-game and in all configs. I've tested to see what exactly the problem is and found out a couple things:
- The problem only occurs in the WON version. The latest release has no problems. I am currently using the 2005 build package with Bunnyhop XT and RInput, if that helps.
- I have tried enabling and disabling just about everything in my graphics settings and nothing seems to help. I am currently using an AMD RX 580 card. I saw an option called "OpenGL Triple Buffering" that seemed to enable V-Sync for OpenGL, so I tried turning it off. No luck.
Any help/advice is much appreciated! If there's any info you would like to know, just ask! I can look into just about any file you want me to if you tell me where to look.
Update; I switched to D3D renderer and now FPS goes up to what I set cap at. I'm fine staying on D3D if it's the only way to maintain, but is there any way I could get this to work on OpenGL?
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