Kommentare
fricksalad1 month ago

nice run! glad to finally see the record being improved

fricksalad2 months ago

I knew this was possible but I couldn’t manage it, nice work!

Worldy gefällt das.
Lauf: Birdbound
fricksalad6 months ago

nice run!

obikiaZ gefällt das.
Lauf: Hop Owl
fricksalad7 months ago

nice!

Soko_Suwi gefällt das.
fricksalad8 months ago

I first noticed this on level 3 where jumping up the slope rather than running up it seemed to give me more time before having to duck under the fireball. I tested it on level 1 and sure enough, I saved about 0.2 seconds. So, PSA: you can save several tenths of a second for free by jumping up slopes. The main levels where this is relevant are 1 and 3, where combined you can save nearly half a second (in 100% runs).

Conversely, running down slopes seems to be faster than jumping down them. This has a much smaller effect — a few hundredths rather than tenths — and is relevant in levels 1, 2 and 3. I used this to save another couple frames on level 1.

FireRuin gefällt das.
fricksalad8 months ago

GG, great run!

bubblysense gefällt das.
fricksalad8 months ago

nice run!

bubblysense gefällt das.
fricksalad8 months ago

Addenda:

  • You can do the level 4 strat by only destroying one box instead of all three. I don't think this saves time though, as you need to wait for the mummy to walk to the right spot either way.
  • The level 3 out of bounds is also possible with a damage boost + double jump off the fireball, but this is a bit slower than the original strat.
  • By destroying the box and walking to the right before backtracking for the key on level 2, the damage boost makes you bonk into the ceiling, letting you start moving sooner:
  • You can get stuck in the disappearing blocks, or stop them from respawning. For now it's useless, but maybe someone can find an application for either of these glitches.
FireRuin gefällt das.
fricksalad8 months ago

I put together a few strats I found that help with speedruns. Let me know if you find any more.

Level 3: Jump onto the gargoyle then up and to the right to get out of bounds, skipping most of the level and the need for a key.

Level 3 100%: Jump high enough to collect the orb, but low enough to stay below the platform.

Level 4: Damage boosting on the mummy gets you the extra height needed to make the jump. Hit the right side of the mummy to get boosted towards the exit.

Level 8: Double jump from the moving platform to collect the key from below, skipping the upper path.

Level 9 Orb: This one is just a proof of concept to show how damage boosting can be used in tandem with double jumping for extra height; it is not actually valid for 100% runs as it involves taking damage. Hopefully this tech finds another use elsewhere in the run. Jump once, damage boost on the falling slime for extra height, then use your double jump to collect the orb, skipping the upper platform. Make sure to hit the right side of the slime to get boosted towards the orb.

FireRuin gefällt das.
fricksalad10 months ago

:)

Worldy gefällt das.
fricksalad10 months ago

sheesh

fricksalad10 months ago

nice!

Sai_Hai gefällt das.
fricksalad10 months ago

there's no secret really, just getting optimal lines and well-timed dashes and jumps

Lauf: Hop Owl
fricksalad10 months ago

lets go, sick run

Lauf: Hop Owl
fricksalad11 months ago

Nice! B-Side next?

Lauf: Hop Owl
fricksalad11 months ago

sheesh, amazing run!

FireRuin und Soko_Suwi gefällt das.
fricksalad11 months ago

excited to see you climb the leaderboards :)

JobyBabby gefällt das.
fricksalad11 months ago

solid time!

JobyBabby gefällt das.
fricksalad Informationen
Beigetreten
1 year ago
Online
today
Läufe
406
Gespielte Spiele
Goober World
Goober World
Letzter Durchlauf 10 months ago
209
Läufe
HELP! NO BRAKE
HELP! NO BRAKE
Letzter Durchlauf 8 months ago
132
Läufe
One Mistake
One Mistake
Letzter Durchlauf 11 months ago
28
Läufe
Deepest Sword
Deepest Sword
Letzter Durchlauf 1 year ago
15
Läufe
Terryble Knight
Terryble Knight
Letzter Durchlauf 8 months ago
10
Läufe
Hop Owl
Hop Owl
Letzter Durchlauf 1 year ago
8
Läufe
Birdbound
Birdbound
Letzter Durchlauf 8 months ago
3
Läufe
Cragrook
Cragrook
Letzter Durchlauf 1 year ago
1
Lauf
Beobachtete Spiele
Super Mario 64
Super Mario 64
Letzter Besuch 1 year ago
1
Besuch
Red Ball
Red Ball
Letzter Besuch 8 months ago
1
Besuch
Minecraft: Java Edition
Minecraft: Java Edition
Letzter Besuch 1 year ago
1
Besuch
Deepest Sword
Deepest Sword
Letzter Besuch 1 year ago
1
Besuch
HELP! NO BRAKE
HELP! NO BRAKE
Letzter Besuch 3 months ago
3
Besuche
Hop Owl
Hop Owl
Letzter Besuch 1 year ago
1
Besuch
Cragrook
Cragrook
Letzter Besuch 1 year ago
1
Besuch
One Mistake
One Mistake
Letzter Besuch 1 year ago
1
Besuch
Moderierte Spiele
One Mistake
One Mistake
Letzte Aktion 11 months ago
33
Aktionen