Kommentare
United Statesbernt5 years ago

Also went back and checked the old Any% speedruns. There's a discrepancy there too, but less than what I saw in speedrun mode. Timing from the end of the "item unlocked" fade out until the next level's name appears on screen was 0.2-0.3 seconds faster per level for me than for redmars.

United Statesbernt5 years ago

As for in-game time vs real time-- it seems like load times are relevant in this game. I just compared my run of speedrun mode vs. redmars' run, and at the end of the run there was a ~10 second discrepancy between in-game time and real time. As far as I could tell neither of us paused. I timed a couple of level loads and found that mine were 0.5-1.0 seconds faster per level.

redmars gefällt das.
United Statesbernt5 years ago

Clipping through walls w/Input Display:

This only works against big, flat walls. Can't have any props in the way, and some walls just don't work for various reasons.

redmars gefällt das.
bernt Informationen
Beigetreten
6 years ago
Online
3 months ago
Läufe
16
Gespielte Spiele
Hot Lava
Hot Lava
Letzter Durchlauf 6 years ago
8
Läufe
Umurangi Generation
Umurangi Generation
Letzter Durchlauf 5 years ago
6
Läufe
An Airport for Aliens Currently Run by Dogs
An Airport for Aliens Currently Run by Dogs
Letzter Durchlauf 5 years ago
1
Lauf
Filcher
Filcher
Letzter Durchlauf 4 years ago
1
Lauf
Beobachtete Spiele
Umurangi Generation
Umurangi Generation
Letzter Besuch 3 years ago
242
Besuche
An Airport for Aliens Currently Run by Dogs
32
Besuche
Filcher
Filcher
Letzter Besuch 2 years ago
108
Besuche
Moderierte Spiele
Filcher
Filcher
Letzte Aktion 2 years ago
3
Aktionen