Thank you both for the detailed proposals and feedback! Here is the structure I'm currently planning for the Full Game categories:
Categories: Unrestricted and Glitchless. As coldrampage pointed out, window hold strats and boss skips are PC-only, so without a Glitchless category the platform split would effectively become a pseudo glitched/glitchless split. Having both categories from the start avoids that.
Difficulty: Split into two groups — Very Hard, and all other difficulties. This keeps the leaderboard from fragmenting too much while the runner base is still small, and we can expand later if needed.
Tutorial skip: Allowed. I'm aware this enables pre-grinding (carrying over col and items for better Ex-mods at run start), but banning it would be hard to verify consistently, so it will be permitted in both categories.
Timing: Timer start is unchanged from the Demo rules. Timer stops after clearing the quest "[English quest name / 結成]" — specifically, on the first frame where the full "Echoes of Aincrad" title text becomes fully legible on screen.
Weapon-type sub-categories are on hold for now — as coldrampage noted, proficiency leveling naturally locks runs into one main weapon anyway, and with the current number of runners I'd rather keep the board simple. We can revisit this once more runs come in.
I'll set up the categories and write up the full rules text soon. Any feedback on the above is welcome before then!
Created a discord server
feel free to join here: https://discord.gg/kv7vDxhgaV
Created AutoSplitter for Demo.
But the timer stop timing is a little off from the rule timing.
So I need you to change the timer stop timing.
We think that the 100% category is fine as you think it should be.
However, we think we need to show everything defined in the 100% category after the timer stops to ease verification by the moderators.

Mie, Japan




















