I walked around category settings and realize that the option "Full Run or Level" is not editable for existing categories.
So, if I do
put all the single run categories into ILs and have the full game leaderboard be multi-run categories only?
, continuity of run records are lost. I am bit hesitate of that big change. It will needs clear consensus of community.
Now, I lean toward to brush up categories. My plan is following...
Clarify the rule of "Fresh File (v1.0)"
- This is multi-run category. Use overlay timer. In game timer is allowed but ignored.
- Time is measured from entering to The Sanctum first time, to interacting The Gate after defeating HPp2.
- Can not use "Quit to Main".
- Accessibility settings (Game Speed, Enemy Damage, Enemy Health) are to be 100%.
Rename Category: "any%" to "any% no run mods"
- This is single-run category. Use in game timer. (so, time is measured from the start of a run to the end)
- Defeat HPp2.
- Can not use "Quit to Main" and Run Modifiers.
- Accessibility settings are to be 100%.
- Unlocked Skill Tree and Run Augmentations are allowed.
New Category: "any% run mods"
- This is single-run category. Use in game timer. (so, time is measured from the start of a run to the end)
- Defeat HPp2.
- Can not use "Quit to Main".
- Accessibility settings are to be 100%.
- Run modifiers, Skill Tree and Run Augmentations are allowed.
New Category :"Vale Tudo"
- This is single-run category. Use in game timer. (so, time is measured from the start of a run to the end)
- Defeat HPp2.
- Can not use "Quit to Main".
- Accessibility settings can be changed.
- Run modifiers, Skill Tree and Run Augmentations are allowed.
How do you think? Needs more words? Are there more better name for new categories?
"Spamming dash" techniques is based on the Mask of Kelumin.
I repeat "jump" and "bottom dash", and if I observe correctly, this cause Pounce. Kelumin mask advances +50% dash cooldown per Pounce.
Japan