The rules might not be perfect, and that's my fault and I'll update them, but the timing is supposed to end after both the last cutscenes, right before credits and not in the cutscene itself. But it's fine for now :)
Great attempt, you'll surely get the harder skips down if you just want to!
Hello Desa! No we do not have a load remover currently, I've done my best to put together an autosplitter, but I have not dared attempt a load remover, as I've never done an ASL previously. Please give it a shot :)
Just saw this thread and was going to comment "But main story is time gated over 7~ days or so", but I see you figured it out yourself @therationalpi
The rules were written before the Zen mode was put into the game, and has not been altered since. Sorry for the confusion.
Thank you! I randomly encountered the demo and since it had a lot of fun out of bounds and movement, I decided to give it a go :D
Oh you made the long jump at the end! Bravo! I tried it so many times and kept failing over and over.
I had not managed to climb through the first door like that, previously. Great find!
@Mrks_ We had our very own splitter made by rixls (who posted above).
It is not really possible to set splits wherever, but it does split at chapter breaks, creating 7 good splits in total. You can find info about it in the Discord for now, will probably add it to the SRC info once we are 100% sure it works as we want to.
It can also do load removals as of late, but we still rely on real world time for now.
Accidentally restored Lil_potatios removed comment, so I re-removed it, but it was nothing bad.
Higher volume next time, and remember to spin the chair up to full speed after landing (but timing stops when you land on the chair).
Make sure to have higher volume next time, if this was a top 10 run I would probably have rejected it due to the low volume of the video :)
Good job, certainly getting there!
Just submit the same run to Any% and we can approve it right away
Thanks for confirming! I just wanted to rule out any/both of you playing on 240Hz causing tiny speed increases or something. I will just have to finetune my movement in the second part, so I can catch up to you! :D
Yeah, I was thinking about creating one, but didn't want to push it if there wasn't any interest. I'll create on right away

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